Deadwing Posted September 10, 2021 Map 29 is ready and the wad is currently going through testing. Apart from that, I'll also be starting to create the mp3 version of the soundtrack, so hopefully we'll get everything ready on December! 20 Share this post Link to post
Firedust Posted September 10, 2021 Your custom title should offend a lot of people, considering your screenshots and release history 0 Share this post Link to post
Deadwing Posted September 11, 2021 (edited) It wasn't my intention to offend anyone >.< I'll change it 0 Share this post Link to post
Pixel Fiend Posted September 11, 2021 What the hell was Firedust on (about)? 1 Share this post Link to post
Deadwing Posted September 11, 2021 47 minutes ago, game said: What the hell was Firedust on (about)? It's no big deal, my status previously was "B-Tier Mapper" 0 Share this post Link to post
Fabricator Posted September 11, 2021 Sounds like @Firedust was just pullin' ya leg @Deadwing, don't think he was bein' nasty or anything, hahaha! Really enjoyed my time with both Moonblood and Exomoon, so I'm definitely lookin' forward to blastin' thru Ozonia when you finally drop it! :) Screenies look dope! 2 Share this post Link to post
Firedust Posted September 11, 2021 I am so sorry, I was just being facetious :p I was implying your level of mapping skill is way too good to call yourself a 'b-tier mapper'! 5 Share this post Link to post
Deadwing Posted September 11, 2021 Oh thanks and sorry >.< English is not my first language, so I got confused lol 2 Share this post Link to post
Deadwing Posted November 5, 2021 Finally got some time to work on MP3 version of the tracks. Here's a WIP version of Hot Pressure: 5 Share this post Link to post
Deadwing Posted November 23, 2021 (edited) Hey guys! This will be the last update before RC1. The playtesting sessions are going really well and the MP3 soundtrack is almost done! With some things left yet to fix, I think it's safe give a release date for Ozonia: 23 December! The current wad has already over 20 iterations and lots of fixes have been made for some of the rough edges! Still, I'm in need for more playtesters, so if you would like to try it out, send a PM message to me! 21 Share this post Link to post
DavidN Posted November 27, 2021 I love this :) The "structures on an island" level design has a great character to it, and I appreciate that the levels are perfectly "Doom-playing dad" sized to keep a sense of accomplishment going. Good luck with the impending release! 4 Share this post Link to post
Deadwing Posted November 28, 2021 Fantastic playthrough, @DavidN! I'm glad the levels have worked well so far! I'll make map 15 easier to navigate regarding the two red doors, so you don't get lost for too much time >.< You've said that in episode 1 you got lost a few times, do you remember which maps these were? Thanks a lot! 1 Share this post Link to post
TheFartKing Posted December 21, 2021 I am really enjoying this map set so far. Playing pistol start on Eviternity difficulty and I'm onto map 04. The soundtrack is so kickin' and funky it really sets a good mood. I don't know if I've enjoyed playing a map set this much since Eviternity. 1 Share this post Link to post
Deadwing Posted December 23, 2021 (edited) After 3 years of development, lots of changes and testing, RC1 is finally out! You can download Ozonia RC1 in any of the two links below. Both are the same wad, but Deluxe contains the soundtrack in MP3 format. If you are playing Doom with "Microsoft GS Synthwave" soundfound, you should download Classic, which contains the soundtrack in MIDI. No version is better than the other, as long you use "Microsoft GS Synthwave" soundfound for the Classic edition! RC1 Deluxe: https://www.mediafire.com/file/cjoenw4al171xu6/ozonia-2.29-RC1-deluxe.zip/fileRC1 Classic: https://www.mediafire.com/file/639joxkevnxughs/ozonia-2.29-RC1-classic.zip/file You can also listen to the soundtrack online here: http://deadwing1.bandcamp.com/album/ozonia-soundtrack This isn't a robust release like BTSX or Valiant, but hopefully Ozonia will prove to be a lot of fun! The entire journey should take something between 5-10 hours, depending on how you play (difficult level, find secrets and play secret levels, etc). Also, UV difficult shouldn't be harder than Eviternity, I worked hard to make the wad as balanced as possible! Thanks everyone for all the support, especially @Lorenz0, @riderr3, @A2Rob and @antares031 for their awesome map contributions! And Merry Christmas! Here's the full credit list of Ozonia so far: (If I forgot someone, please tell me!) ---------------------- Designer @Deadwing Mappers @Deadwing @Lorenz0 (map 09 - Subterrâneo II) @riderr3 (map 17 - Citadela II) @antares031 (map 32 - Penitência) @A2Rob (map 28 - Solidão) Status Bar @galileo31dos01 Soundtrack @Deadwing @PsychEyeball ("Ghostly Plains" - MAP32) Testers@Terminus @Pechudin @gaspe @leodoom85 @FrancisT218 @SilverMiner @GarrettChan @Biodegradable @HAK3180 @DavidN @BrDoom Community Early Testing @FrancisT218 @leodoom85 @HAK3180 @Killer5 @gaspe @Austinado @JDR @hawkwind @SP_FACE1 @Aquila Chrysaetos @Grain of Salt Skyboxes @Mechadon @Chaingunner @skillsaw New Sprites realm667 Bronze Lamps, Lamps, Oildrum Captain Toenail Candle Color Variations theultimatefaris766 Cybergore Doom64hunter Dead/Swamp Trees Gothic, Raven Software Evil Eye Variations ChronoSeth Hellion Eriance, Keksdose, Sandypaper, Id Software DEHACKED Script by @Deadwing Hierophant Eriance Blue Shadow Ghastly_dragon Id Software DEHACKED Script by @Deadwing Cloud Textures skillsaw Deadwing (Orange variation) Textures @129thVisplane @AbsorbedHatch @AconyX @Albertoni @antares031 @Pipicz @Chaingunner @Huy Pham @Eris Falling @Jimmy @printz @riderr3 @Fuzzball @YukiHerz @skillsaw @Daniel Plutonia 2 creators Id Software brhoomy101 - BOSSEND original pic @Deadwing - merging and some recoloring Edited December 23, 2021 by Deadwing 49 Share this post Link to post
FrancisT218 Posted December 23, 2021 I happened to be right on Doomworld and got the beep notification - congrats and thanks for the credit @Deadwing! 1 Share this post Link to post
TJG1289 Posted December 23, 2021 Congrats on the release! I've been looking forward to this one for a while now. I'll probably start this one after I'm done with my current WAD playthrough that's not for the DWMC. 1 Share this post Link to post
Firedust Posted December 23, 2021 Congrats on the release!!! Just beat the first three maps and I have to say—every bit of hype was well justified! Awesome visuals and combat! It's nice to see you come such a long way as a mapper. Oh, and the porn soundtrack is fantastic too xD 1 Share this post Link to post
Biodegradable Posted December 23, 2021 (edited) Happy to have been of service, Deadwing. Congratulations on your RC1 release. :^) Edited December 23, 2021 by Biodegradable 1 Share this post Link to post
Deadwing Posted December 23, 2021 Thanks a lot, everyone! I'm glad you're enjoying so far, @Firedust! Hopefully the porn soundtrack isn't too much out of place lmao 3 Share this post Link to post
Dragonfly Posted December 23, 2021 Congratulations on the release! I'll have to try and find the time to check this out, I'm especially keen to hear the soundtrack of all things! 4 Share this post Link to post
Terminus Posted December 23, 2021 Congrats on the release! Thank you for the playtesting request as well, this was an absolute blast to play, hope everyone else gets to enjoy it as well! 2 Share this post Link to post
princetontiger Posted December 23, 2021 Playing now... looks fantastic 1 Share this post Link to post
Not Jabba Posted December 23, 2021 I'm very psyched to play this! I loved Exomoon and have been looking forward to the sequel. 1 Share this post Link to post
Rudolph Posted December 23, 2021 (edited) Cool! Since this is heavily inspired by Plutonia, I am going to try this one with Final Doomer's Plutonia arsenal. Hopefully, this will not cause any significant compatibility issues! 1 Share this post Link to post
Deadwing Posted December 23, 2021 (edited) Thanks a lot, guys! I hope the wad and soundtrack are good enough >.< 47 minutes ago, Rudolph said: Cool! Since this is heavily inspired by Plutonia, I am going to try this one with Final Doomer's Plutonia arsenal. Hopefully, this will not cause any significant compatibility issues! If it's only a weapon mod it shouldn't bring any problems, if it changes monsters, however, you need to be aware of the two new folks in Ozonia that replaces commander keen and Icon of sin. Otherwhise, I think it should work well! Edited December 23, 2021 by Deadwing 0 Share this post Link to post
princetontiger Posted December 23, 2021 I saw a new monster on map01... what's it called? Some flying thing. 1 Share this post Link to post