Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Obsidian

Abyssal Speedmapping Session 42 - No, I am not going to make a Hitchhiker reference

Recommended Posts

Fnarr.

 

And to think I started the Abyssal Speedmapping Sessions a full 5 years ago... the 42nd Abyssal Speedmapping Session will happen on the 14th of December at 7PM Eastern Standard Time. I will provide links to the official ASScord before it starts and will be accepting theme suggestions until I can compile the List of Ten: I wanna do something special this time round... 

 

Session timer.

Edited by Obsidian

Share this post


Link to post

Congratulations on the five year anniversary. Fitting session no 42. I will not be around, unfortunately, but here's to more ASSes! 

Share this post


Link to post

One day I need to actually play one of these ASS wads....just thought I'd randomly throw that out there.

Share this post


Link to post
5 minutes ago, Suitepee said:

One day I need to actually play one of these ASS wads....just thought I'd randomly throw that out there.

 

HEH.

Share this post


Link to post

As usual, I can't make it as I work every weekend. I don't know why I even try to get my hopes up

Share this post


Link to post
2 hours ago, Marcaek said:

ASS is the meaning of life

 

EEEEEEEVERY ASS IS SAAAAAACRED

EVERY AAAAAAASS IS GOOOOOOOD

Share this post


Link to post
11 hours ago, rf` said:

As usual, I can't make it as I work every weekend. I don't know why I even try to get my hopes up

 

This may be an unpopular opinion, but I commend you for choosing to value your life/health/career by not staying up too late or getting up too early (or in the middle of when you're supposed to be asleep--I don't know where you live or what hours you work) just to participate in one of the two (unless Jimmy isn't available) sessions.

 

Also, I can't make it to either session due to prior commitments.

Share this post


Link to post

A bit of an important announcement: due to unforeseen circumstances, the sessions have been moved forward a day to the 14th. Time remains the same, hopefully this doesn't impact anyone's plans too severely.

Share this post


Link to post

...oh damn, I forgot to post the List of Ten here, didn't I?

 

-Techbase heavily warped by Hell's influence

-Textures from the Wood category

-"Wormhole" style: 2 identically structured maps, one harder than the other

-Downtown

-Foundry

-2X2(2 textures and 2 flats)

-Fortress of Mystery(rely heavily on infighting)

-Space station

-Marcaek's Super Special FIREBLU Ensemble!

-Circular architecture

Share this post


Link to post

Fifteen minutes for resource gathering and prep! The theme is 2X2, so we'll be sticking to stock textures.

Share this post


Link to post

 

trascedental quality.zip

 

Title: Transcendental Quality Speedmap

Build time: 1 hour and 15 minutes, plus change of plans on layout during the making

New music: Sfera Ebbasta - Happy Birthday (using one of those online mp3-to-midi converter, results are so delightful)

Description: Abstract techbase, almost everything is based upon the limitations of 2 (over the texture and flats) including monsters, powerups, ammo, decoration and other stuff. Semi-tyson gameplay.

Edited by Walter confetti : added music to file

Share this post


Link to post

Download heeerrre

Name: Hard and Fast (Like juicy Buttsex)
Music: Checkers from DELTARUNE
Time wasted: Hours of the two
Theme: 2x2 woop

 

Intermission music is something from a Wario game...I forget!

Updated with bug fix!

Edited by Fuzzball

Share this post


Link to post

Sorry that I'm late, I went afk soon after making the last post and miscalculated how long I'd be out.

 

OUR THEME IS:

 

2x2. Pick 2 textures and 2 flats and those are your only choices for the entire map.

F_SKY1 doesn't counts towards one of the flats but your sky texture transfer must be set to one of the two textures you choose.

 

AND/OR:

 

Use this texture pack - Marcaek's FIREBLUxtravaganza.

If you combine this with the first theme, note that the use of this pack doesn't get you another two textures/flats to pick from - stick with 2x2.

 

GET PLANNING! Gather resources, pick out a name/MIDI, draw your layout on paper, etc.

We'll start mapping in 15 minutes - at :35 past.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×