Eviternity is a megawad comprised of six 5-map episodes (called Chapters) plus two secret maps. This project exclusively uses OTEX, a brand new high quality texture pack by ukiro.   Eviternity's six chapters explore a series of unique and varied themes, each featuring classic gameplay with an interest in making each map hold its own unique identity and personality. The themes are "Medieval", "Techbase", "Icy Castles", "Industrial / Brutalism", "Hell / Gore / Alien" and "Heaven".   This project was created as a birthday gift to Doom, which is celebrating its 25th birthday on the day this was released. The texture pack used in this project, OTEX, was also released on the same day - so please do not use Eviternity as a base for your wads & mods. While mostly being a "Dragonfly project", with 24 maps being made or heavily worked on by myself, I present to you a mighty lineup of well-known guest mappers who have crafted beautiful and fun levels.   Since the initial release we've worked hard for an additional two months working on the now-final version of Eviternity!   I hope you enjoy Eviternity, thanks for downloading & playing!         Eviternity is primarily an MBF format project, intended to be played in the following ports: PrBoom+, GZDoom, Eternity & Doom Retro; and is supported in Zandronum when playing multiplayer. This was tested with the latest versions of each during the creation, so please ensure your copy of your respective source port of choice is up to date!         /idgames: Download Now ModDB: Download Now DFDoom.com: Download Now Dropbox: Link removed - dropbox disabled link sharing on my account for excessive traffic. Thanks for downloading it so much!!       MAP04, MAP09:
James "Jimmy" Paddock
(MAP04 is a collaboration with Dragonfly)   MAP10:
Derek "Afterglow" MacDonald
(A Dragonfly map with a detail pass by Afterglow)   MAP13, MAP18:
James "an_mutt" Collins
(MAP13 and MAP18 are collaborations with Dragonfly)   MAP14:
Seongbae "antares031" Park   MAP15:
AtroNx   MAP19:
StormCatcher.77   MAP24:
Brett "Mechadon" Harrell    MAP26:
Xaser Acheron   MAP29:
Tristan "Eris Falling" Clark
(MAP29 is a collaboration with Dragonfly)   MAP31:
Paul "skillsaw" DeBruyne   MAP32:
Ola "ukiro" Björling   All other maps: Joshua "Dragonfly" O'Sullivan                             In the music department we have some talented members of the community. Some music is bespoke, and others are previously made pieces music that suited the maps perfectly. The music credits are as follows:   MAP01: Midnight Call - Mark Klem MAP02: Octarine - Jimmy MAP03: Fluid Motion - Jimmy MAP04: Ancient Sovereigns - Jimmy MAP05: Sacred Light - Jimmy BESPOKE FOR EVITERNITY MAP06: Digital Bitchslap - Alfonzo MAP07: Pistons - Jimmy MAP08: Gutter Penny - Alfonzo MAP09: Wheezer - Alfonzo MAP10: Motion Machine - Jimmy MAP11: ice.mid - Dial Up For Murder BESPOKE FOR EVITERNITY MAP12: Gemstones - Jimmy BESPOKE FOR EVITERNITY MAP13: Polar Expedition - Stewboy BESPOKE FOR EVITERNITY MAP14: Frozen Wilderness - Tristan "Eris Falling" Clark MAP15: Restless Restless - Stewboy BESPOKE FOR EVITERNITY MAP16: All Systems Agogo - Alfonzo MAP17: Rotted Roots - Jimmy MAP18: Impermanence - Brayden "AD_79" Hart BESPOKE FOR EVITERNITY MAP19: Brutal Schism - Jimmy BESPOKE FOR EVITERNITY MAP20: Thanatos - Tristan "Eris Falling" Clark MAP21: Everything Explodes - Jimmy EXTENDED / IMPROVED FOR EVITERNITY MAP22: Waves of Intrigue (v2) - Kyle "Nabernizer" Dobson BESPOKE FOR EVITERNITY MAP23: Pearlescent - Jimmy MAP24: Ghostgrinder - Jimmy BESPOKE FOR EVITERNITY MAP25: Slave - Jimmy - MIDI Rendition of a song by Leprous BESPOKE FOR EVITERNITY MAP26: Gonzu - Kniggit MAP27: Imaginarium - Stewboy MAP28: Temporal Tower - Pokemon Mystery Dungeon MAP29: The Godhood Suite (Full) - Jimmy MAP30: Eviternity - Tristan "Eris Falling" Clark BESPOKE FOR EVITERNITY MAP31: Land of Able - Mark Klem MAP32: Epitome XIV - Yash Bhandari - MIDI Rendition of a song by Blut Aus Nord - Converted by Scotty CONVERTED FOR EVITERNITY Intermission / End Game Screens: Death's Toll - Stewboy Title Screen: Entering Eternity - Jimmy BESPOKE FOR EVITERNITY       Lastly, what large-scale release is complete without some heavy testing? The following people have been testers and bugfixers throughout the project's life span: Joshua "Dragonfly" O'Sullivan
Ola "ukiro" Björling
James "Jimmy" Paddock
Seongbae "antares031" Park
Ben "Bauul" Mansell
Tristan "Eris Falling" Clark
James "an_mutt" Collins
Derek "Afterglow" MacDonald
Brett "Mechadon" Harrell 
Paul "Skillsaw" DeBruyne
Xaser Acheron
YugiBoy85       This project has had various assets made for it and/or borrowed from other works. Thanks to the extra support from the following people:   Cage
M_Doom & TITLEPIC graphics   ukiro
Multiple requests for OTEX, Tree Sprites, Archangelus sound effect voice "acting", various sprite edits   CWolf
Firestick replacements   FuzzballFox
Keycard Graphics   Bauul & Jimmy
general WAD management and double-checking   antares031
DeHackEd / DECORATE wizardry and management   Gutawer & josh771
snow scripts for Episode 3 in GZDoom   Kristus
BOSSBACK picture   id Software, Raven Software, Wolfendoom
Cyber Baron Sprites - Sourced from the Realm667
Bestiary: "Cybruiser" - Edited by Xaser   id Software, Blizzard Entertainment, Vader
Terminator Sprites - Sourced from the Realm667
Bestiary: "Terminator" - Chaingun sourced from here for the above edits by Xaser   Raven Software, Antares031
Arachnotron / Elite Chaingunner Bullet Sprites   SD EnterNET (edited by Antares031)
Arachnotron / Elite Chaingunner Bullet Sound   Amuscaria (Formerly Eriance)
Nightmare Demon Sprites & Sounds - Sourced from Hellforged (Edited by Eris Falling)   Amuscaria (Formerly Eriance) & Vader
Astral Cacodemon Sprites - Sourced from the Realm667 Bestiary: "Poe"   Raven Software & Midway
Astral Cacodemon Sounds - Sourced from the Realm667 Bestiary: "Poe"   Jimmy - The Font Based on the font 'Voice In My Head' by Chequered Ink   Clay
Archangelus Sprites   Raven Software
Archangelus Sounds - Sourced from Hexen
Chandalier sprites   Bauul
Archangelus sound processing & mix   Cyano Blugron & Bauul
Teleporter particle effects   Aquila Chrysaetos
Knows his way around a nodebuilder and probably killed 1000+ slime trails!   Viewers of Dragonfly's Stream
I thank you all for providing me seemingly unlimited motivation! <3         Come hang out with the developers on Discord; we're a friendly bunch! :)   https://discord.gg/D4Sv5px