Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

SIGIL - New Romero megawad [released!]

Recommended Posts

Posted (edited)
5 hours ago, tobis87 said:

I noticed this bug in pre_v1.2, killing a lost soul leaves this textures permanent:



It's caused by the included dehacked patch which also breaks every ending of the other episodes.


I modified it to only add the new par time. Additionally jump and crouch is allowed.




In my opinion the sky5 textures should be replace with more detailed once based on photos as in the other episodes.

Edited by tobis87

Share this post

Link to post
On 8/16/2019 at 12:29 AM, Linguica said:

REDWALL1 is a tech texture though so it would be out of place.


I think REDWALL1 works well in many settings, and there is also also ROCKRED# and FIREBLU#

Share this post

Link to post

Should we accept the fact that there will be no full release of Sigil v1.2? No sign of life for a really long time.

Share this post

Link to post

Obviously, we should not. However, I suspect that Romero's been busy with E3 and Gamescom--showing off Empire of Sin.

Share this post

Link to post

I finally got time to do bit of playing and finish around half of it and im gonna ignore all those nearly 100 pages for now and say only "fuck haters" . Is great to see that one of the original developers didn't lost interest in this game even 23 years after and still making maps once in a while. Nice mapset that pretty much ignore today rulles and have nice abstract design with nice touch for secrets. Gameplay felt easier but nicely oldschool. Yeah this wad is not "breaking" but is great to have this. Thanks @Romero

Share this post

Link to post
Posted (edited)
7 hours ago, Flambeau said:

No you should not. There will be a 1.2 release.


Ah, you're one of the Sigil contributors! Glad to be informed.

Edited by dmslr

Share this post

Link to post

There is a bug in map2, with missing yellow decor over the lava teleporters:


See here for explanation, and maybe refer to their fix to fix it in SIGIL (also there was a problem with some missing platform texture in that commit, I can see?).

Share this post

Link to post
On 8/15/2019 at 10:44 AM, NightFright said:

2 minutes ago, DMPhobos said:




50 Shades of Greytail: The Sequel?

Share this post

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now