Jimmy Posted December 12, 2018 (edited) (Thanks again Kinsie for the art!) ===== This session is over and the maps are complete! Thanks so much to everyone who participated. We have 72 maps for you. Download Links: Current Release: FINAL (20.3MB) /idgames Mirror Dropbox Mirror Powerhouse Mirror Requires GZDoom 3.6.0. Map list: EPISODE 1: TECH GONE BAD E1M1: The Outer Station - Glikkzy E1M2: The Circle - Matthew E1M3: Nuclear Crater - Dalvi Dandy E1M4: Savage Sewage - Namsan E1M5: Space Urinal - Garbage E1M6: Sector 17 - Liberation E1M7: Acid Repository - pc234 E1M8: The Techbase Level Nobody Asked For - Orka E1M9: Water Treatment Plant - Southwardfaun E1M10: Satellite Relay - DukeWooze E1M11: Satellite Powerstation - Bloodhaeven E1M12: Alpha Teleportation Lab - Worm E1M13: The Panopticon: Where We Discovered It - Voltcom9 E1M14: Rotunda - CJacobsSA E1M15: Bloodstained Halls - Gardevoir E1FINAL: Our End - 94 maps never die E1SCRT1: Infiltration - Barrels O' Fun E1SCRT2: Maimframe - Fonze EPISODE 2: ANOMALY REBORN E2M1: Overrun Factory - Lil'devil E2M2: Escaping the Anomaly - Zodiac E2M3: Fractured Facsimile - Baratus E2M4: Man in the Middle - Major Arlene E2M5: Looking Glass - Trotim E2M6: Bloodworks - Jaxxoon R E2M7: Infestation - Remmirath E2M8: Power Plant - DrPyspy E2M9: Fracture - Big Ol' Billy E2M10: Eris Installations - Harbinger E2M11: Demonic Vats - DanielAlexander E2M12: Systems Crash - ella guro E2M13: Devil And Mouse - DMPhobos E2M14: Norepinephrine - Obsidian & Sparks E2M15: Address Unknown - A2Rob E2M16: Cyberdemon Dissection - Redead-ITA E2FINAL: Tower of Abolition - Dragonfly E2SCRT1: Fortress of Mysterious Intentions - DoomTheRobot EPISODE 3: DOOM IS ETERNAL E3M1: Chaotic Keep - Dobu Gabu Maru E3M2: Gluttony - obake-the-sincere E3M3: A Passage Beyond - Lord_Z E3M4: Apollyon Sunn - Minimum Payne E3M5: Deus in Absentia - DooM_RO E3M6: Sanctuary Of Nyx - PinchySkree E3M7: Ex Nihilo - Misty E3M8: Unholy Outpost - TheMightyHeracross E3M9: Inferno Incognito - Breezeep E3M10: Cinder Block - Alfonzo E3M11: Erebus Towers - Osiris Kalev E3M12: Hip Replacement - Zan-zan-zawa-veia E3M13: Gauntlet of Hell - Rachael E3M14: The Fury - Juza E3M15: Fang Ridge - Benjogami E3M16: Vitals Rising - TheMisterCat E3M17: The River to Acheron - Ravagefox E3FINAL: Mount Abaddon - Yonttebloke E3SCRT1: Distopia - Aquila Chrysaetos EPISODE 4: ALL THAT REMAINS E4M1: False Prophet - Scotty E4M2: Misguided Directives - Walter "daimon" Confalonieri E4M3: Fleshbrary - Mike J E4M4: Antediluvian - YungBantz E4M5: Smite The Unholy - Jberg E4M6: Far Away... - joe-ilya E4M7: Slave to Sin - boris E4M8: Misnomer - Lorenzo E4M9: Pillar Waggle - SuperArjunaButt E4M10: Storming the Stronghold - CanSteam E4M11: Great Is Your Faithfulness - Bauul E4M12: The Hand of the Wicked - Nirvana E4M13: Vengeance Upon Them - BlueJuice E4M14: Violence Follows Violence - Bridgeburner E4FINAL: Corticide - JustCallMeKaito E4SCRT1: Sassafras - Xyzzy01 E4SCRT2: Pure Hatred - MegaBlast Screenshots: Episode 1: Episode 2: Episode 3: Episode 4: ===== The Joy of Mapping is back on December 17th, 2018. We're going to be creating another megawad together in just three days. This time, the central theme will be The Ultimate Doom, in light of both Doom's 25th anniversary, and the announcement of John Romero's exciting 5th episode for Doom, "Sigil". SERVER RULES AND MAPPING GUIDELINESPlease read these - maps that break these rules may not end up viable for inclusion. Discord serverCountdown timer - How long before the session kicks off! "The Joy of Mapping 6: JOY ETERNAL" will be running for three days, starting December 17th, 2018 @ 12AM EST, and running until December 20th, 2018 @ 12AM EST. During that time, we will be creating a megawad's worth of content from mappers of all backgrounds - everyone is welcome. There will as always be an emphasis on helping new mappers through the ropes. After the maps are submitted, playtesting will commence. WE WILL AIM TO HAVE THE MAPSET READY FOR PUBLIC RELEASE BY DECEMBER 25TH, 2018 @ 12AM EST. RULES: We will be creating 4 episodes of content in any format GZDoom will run. (Vanilla Doom format, Boom, Hexen format, UDMF.) You're encouraged to limit yourself with the older formats. Submissions can be for either of the Doom 1 or Doom 2 IWADs - all the textures from both IWADs will be made available to you. Choosing the Doom 1 IWAD is encouraged, but you may use the Doom 2 IWAD and place D2 enemies/the SSG if desired. Mappers will choose an episode from Ultimate Doom to make a map for. If still in doubt as to which episode to pick once we get started, go with the one that has had the fewest signups - we want a fairly even map count across all 4 episodes. I will assign every mapper into one of four teams to work in that will be tackling each episode. You'll get access to your own voice/text channels to discuss mapping with your teammates. Participants in each episode channel must communicate with each other so that no one is doing the same idea - at least too many times. Collaboration is permitted - i.e. you may start a layout and then give it to another mapper (or offer it to the channel to see who takes it up) so they may add to or finish it. This is in fact encouraged as it builds community! The person creating each episode starter and each episode finale will need to be decided upon. The starting map will need to be short and sweet. The finishing map will probably need to be short as well, and must feature a boss encounter. New boss monsters will be provided for those making the finale maps of each episode. Try to make a completely original map. Tasteful homages and stylistic emulation are fine - don't just copy ideas from Ultimate Doom maps wholesale. Discovery of plagiarism in your submission will result in your map being cut from the set, and you might end up being banned outright. JoM is typically very laid-back about creativity, but plagiarism and bad conduct will be taken VERY SERIOUSLY. Keep It Dead Simple! No need to make a map that stands out by being huge and epic, or full of scripted cutscenes. We're "The Joy of Mapping", not "The Joy of Scripting"! Just make a map. Providing custom textures to go with your map is permitted, but you are encouraged to make something with the stock D1/D2 textures to limit yourself. Use of custom DECORATE resources is forbidden. Music must be MIDI. Feel free to simply pick a stock track. Interested? Just show up to the Discord server and express your interest. I'll sign you up for a Student role so you get notified when we start and finish. You won't need to have voice enabled during the session, but it might help to be aware of what's going on, so joining a voice channel is encouraged, for community-building. There will possibly be streams going on which will also allow you to stay up-to-date with things as they develop. As always, fun is mandatory. See you there, students! @noahpatchi on Twitter Edited February 7, 2019 by Jimmy : Final release! 52 Share this post Link to post
DooM_RO Posted December 12, 2018 Heh, I was just thinking when the next session was due. Looks like I am in luck. Also, it lasts only three days, which means I can spare time for it. I know I am not exactly a new mapper but to me it still feels like I am. I kind of struggle with making layouts and I would love to fix that. Count me in if you want. 2 Share this post Link to post
Baratus Posted December 12, 2018 Sign me up Jimmy. I'm ready to go six for six. 1 Share this post Link to post
ella guro Posted December 12, 2018 nice! i'm so happy that this is happening when i have time/am down to do it! i said something in the discord channel already, but i'm totally in. 2 Share this post Link to post
dobu gabu maru Posted December 12, 2018 Megaspere-like my post if I should do a puzzle map, Invul-like my post if I should do a Sunder-esque map, and Invis-like my post if I should do a story-based map with no text or monsters. 40 Share this post Link to post
elend Posted December 12, 2018 I hope there‘ll be streams and — more importantly — archivals of said streams, for the people like me who decided to live in a stupid timezone and / or a country that blocks both twitch and youtube. FML Oh and have fun! Can‘t wait to see the results. :D 2 Share this post Link to post
Walter confetti Posted December 12, 2018 Oh, that's interesting! I'don't like to join! 0 Share this post Link to post
Catpho Posted December 12, 2018 54 minutes ago, dobu gabu maru said: Megaspere-like my post if I should do a puzzle map, Invul-like my post if I should do a Sunder-esque map, and Invis-like my post if I should do a story-based map with no text or monsters. Ugh i can't chose all three! 2 Share this post Link to post
yakfak Posted December 12, 2018 1 hour ago, elend said: I hope there‘ll be streams and — more importantly — archivals of said streams, for the people like me who decided to live in a stupid timezone and / or a country that blocks both twitch and youtube. FML Oh and have fun! Can‘t wait to see the results. :D this problem made me imagine a demo format for doom builder hee a tiny movement macro log file which recreates a map as you watch if speedruns can have them so should we all 3 Share this post Link to post
Dragonfly Posted December 12, 2018 A shame this is during weekdays, I might not be able to commit the time to do another Bob Ross styled automap! D: Hopefully I can find the time to participate. Good luck everyone! 5 Share this post Link to post
DooM_RO Posted December 12, 2018 Not sure how I feel about using only stock resources. At least useful edits of the base textures should be provided like red versions of the marble textures and so on. 0 Share this post Link to post
TheSuperSteve Posted December 12, 2018 I'm new here and I'd like to join something like this. I've made mods for Morrowind and Skyrim but never Doom. Maybe if I take some tutorials, I'll be ready by the 17th, but I'm not sure if a total newbie like me would be good enough for a project like this. 5 Share this post Link to post
Jimmy Posted December 12, 2018 @TheSuperSteve Certainly I recommend using the time before we start to download the necessary tools like Doom Builder or SLADE and reading up on how a basic Doom map is constructed. But we've had total beginners before here at JoM, so we'll show you the ropes. :) And any prior experience you've had will come in handy here, I'm sure. 9 Share this post Link to post
bioshockfan90 Posted December 12, 2018 hmm, seeing as i'm on break at last, i don't see a reason NOT to join... count me in?? 2 Share this post Link to post
TheSuperSteve Posted December 12, 2018 6 minutes ago, Jimmy said: @TheSuperSteve Certainly I recommend using the time before we start to download the necessary tools like Doom Builder or SLADE and reading up on how a basic Doom map is constructed. But we've had total beginners before here at JoM, so we'll show you the ropes. :) And any prior experience you've had will come in handy here, I'm sure. Great! I'll go for it then! I've messed around with SLADE, so I'll try that one out first. I'll take some tutorials and see what I can do. 3 Share this post Link to post
Fonze Posted December 12, 2018 Wow its cool that we're getting another session; I've had a lot of fun with these in the past! Count me in for something speedmappy :D 2 Share this post Link to post
Pegleg Posted December 12, 2018 If it was just about any other time during the year, I would love to participate. But since it's December--and it's during the middle of the week--I don't know if I'll be able to. Too bad. I was looking forward to making a short Episode 1 themed Doom 1 map. 0 Share this post Link to post
DooM_RO Posted December 12, 2018 (edited) What are the themes of the episodes? Edited December 12, 2018 by DooM_RO 0 Share this post Link to post
Jimmy Posted December 12, 2018 2 hours ago, DooM_RO said: What are the themes of the episodes? The original four episodes of Ultimate Doom, basically. Also the themes are not usually revealed until the very start of the session, this JoM will be the exception to that. :P 3 Share this post Link to post
Remmirath Posted December 12, 2018 My love for Doom 1 is unconditional, so I'm going to give a shot at this. Count me in! 2 Share this post Link to post
DooM_RO Posted December 12, 2018 @Jimmy But I assume there's going to be Hell right? I'd like to make a small-midsized Hell map. 0 Share this post Link to post
-TDRR- Posted December 12, 2018 (edited) Looking forward to this one, the JoM series are the best speedmaps i have played! Actually, you know what? Count me in! Do i have to enter the Discord server for this, right? And if i understand correctly, i'm going to be walked through the basics of making a fun map? Edited December 12, 2018 by -TDRR- : this is the beginning of a new paragraph 2 Share this post Link to post
Misty Posted December 12, 2018 19 minutes ago, -TDRR- said: Looking forward to this one, the JoM series are the best speedmaps i have played! Actually, you know what? Count me in! Do i have to enter the Discord server for this, right? And if i understand correctly, i'm going to be walked through the basics of making a fun map? Yeah, it's recommended to join discord server for newest updates and help during session. People will help if you have problems with mapping. 0 Share this post Link to post
Fonze Posted December 12, 2018 29 minutes ago, DooM_RO said: @Jimmy But I assume there's going to be Hell right? I'd like to make a small-midsized Hell map. What was e3 again? Oh nm I just remembered it's a candy shop. 4 Share this post Link to post
Dragonfly Posted December 12, 2018 ...A candy themed map would be fun, hah. My interests have been piqued. JoM7 theme anyone? :V 3 Share this post Link to post
DooM_RO Posted December 12, 2018 27 minutes ago, Fonze said: What was e3 again? Oh nm I just remembered it's a candy shop. To be fair, the colors in Doom are so bright that I've always thought the hell textures look like candy. It's sweet and pleasant rather than grotesque. 4 Share this post Link to post
DooM_RO Posted December 12, 2018 (edited) Here's an idea for a level, a hell level that makes use of the textures in such a way that the level looks like candy. Kind of like a place where greedy people go. Edited December 12, 2018 by DooM_RO 2 Share this post Link to post