-TDRR- Posted December 12, 2018 (edited) Note to moderators: I am the same TDRR who posted this mod before, but i lost that account. It's ok if you lock or delete the old thread. I think it's enough proof that i'm myself when i'm posting a mod that literally no one but me plays/cares about Doomguy's Unknown Battlegrounds (Name change pending) Sad because G/ZDoom doesn't have CTF support? Well, that's no more! Introducing, The Unnamed Capture The Flag System for ZDoom and Zandronum! To use it, you need to type in the console "playctf" (without quotes) and DUBG will do the rest for you, but if you absolutely need to do it manually, you can either open the .pk3 file in SLADE and then open KEYCONF, where the alias definition is located, or in-game just type "alias" and you will see a list of defined aliases, look for playctf: and that's where the commands are listed.Or in Zandronum you can simply start a skirmish with Team Deathmatch mode on maps DCTF01 and DCTF02 Includes 3 maps, DUBG01 by Shamus Young, DCTF01 by Ralphis, DCTF02 by ZDoomBot creator (dunno which of both) DUBG, currently in Alpha 5, is a mod that adds a bunch o' weapons to Doom and makes the experience a bit more randomized and plans to add many new gamemodes to keep the experience fresh, right now the only new gamemode is CTF and with the (maybe) upcoming Battle Royale mode, things are looking better than ever. It's also meant mostly for Deathmatch, but it works well in singleplayer maps too! Let's get to the good stuff, shall we? Features! Spoiler -D-Touch/Zandro/1.8.6 Compatible! -Optimized for VERY crappy computers and phones -Animated using the latest TEXTURES technology, saving a lot of disk space -15 new weapons -Vehicles! -Female status bar face controlled via the current player skin (That means it works on GZDoom too!) -Compatibility with Adventures of Square, Chex Quest, Heretic, Hexen (but Hexen compat is pretty bad and meant for DM only) -One menu where you can switch to the next map, add/remove bots and a bit more -Splitscreen compatibility using SSZDoom and the file DUBG-Splitscreen.pk3 -(Optional) Sprays! code from this adapted for 1.8.6 (currently not ingame) -3, count em', THREE new maps! (DoomCity by Shamus Young, Magic Ice Forts by Ralphis, Fortress CTF by ZDoomBot creator) More in later updates. -Compatible with any monster mod -Player vs Player Glory kills -A bunch of stolen borrowed sprites, credits inside the mod Weapons! Spoiler Fist: Your fist, which alternating both fire and altfire keys can combo, and killing another player with the fist executes a glory kill animation AltFire: Use your right fist, alternating this with fire allows you to execute combos Ammo: Infinite (You can't run out of fist) Pistol: Just a regular semi-automatic handgun AltFire: Toggle laser sight, boosting damage and accuracy at the cost of firing speed (And people noticing you from miles away in DM) Ammo: Bullets Clip capacity: 18 bullets Colt Revolver: A strong single-action revolver with great accuracy AltFire: Charged shot, with double the damage the normal fire and the ability to penetrate through enemies Ammo: 2 Bullets per shot Clip capacity: 8 shots Shotgun: A pretty accurate pump-action shotgun AltFire: Kick, dealing a fair amount of damage. Good for finishing those weakened enemies. Ammo: Shells Clip capacity: 10 shells Super Shotgun: A very strong double barrel shotgun with a long reloading time and high recoil, allowing for blast jumping. AltFire: Fire one barrel at a time Ammo: Shells Clip capacity: Draws directly from ammo pool Assault Shotgun: An automatic shotgun with fast firerate, but slow reload time and big spread AltFire: Kick buttowski Ammo: Shells (See a pattern yet?) Clip capacity: 20 shells Minigun: A really fast firing minigun,but it has a LOT of recoil, also, ammo consumption AltFire: Nothing at all Ammo: Bullets UAC Compact SMG: A side-loaded sub machinegun with a fast firerate but a fairly long reload AltFire: Nothing Ammo: Bullets Clip Capacity: 35 Assault rifle: A rifle that works best in short controlled bursts to keep accuracy AltFire: Switch between Burst/Automatic firemodes Ammo: Bullets Clip Capacity: 25 Heavy Rocket Propelled Grenade Launcher: A very powerful RPG that slows you down AltFire: Nothing Ammo: Rockets Clip Capacity: 2[/list] Grenade Launcher: A single-shot grenade launcher weaker than the RPG, but also a lot lighter AltFire: Nothing Ammo: Rockets Clip Capacity: Draws directly from the ammo pool UAC Mark II Plasma Rifle: Your regular plasma rifle with a heat accumulating mechanism AltFire: release the heat charged after 20 shots Ammo: 1 cell per shot Clip capacity: 40 shots UAC Mark II Railgun: A very powerful Railgun with perfect accuracy AltFire: Zoom in, immobilizing the user Ammo: 10 Cells per shot Clip Capacity: 40 The BFG 10k: The latest in plasma technology, this gun delivers a lot of really hot plasma at a frightening rate, the ammo consumption is frightening, too AltFire: Nothing Ammo: 10 Cells per shot Clip Capacity: No reloading Mysterious red sphere: Has a small chance to spawn in place of the Soulsphere or Megasphere AltFire: ??? Ammo: ??? Vehicles! Spoiler Note: To use vehicles, get close to them and press the "Use" key They are controlled using your movement keys or any device you use for moving Press the "Use" key again to get off them They can appear in Doom2 MAP15 and MAP16 Motorbike: A regular motorbike with great speed but crappy handling Health: 150 Green Car: A normal car with bad speed but great handling Health: 500[/spoiler] Screenshots! Spoiler Remember to bind your keys before playing, and to have a look at the DUBG options menu! Download Alpha 5! Patch meant for playing with SSZDoom (split-screen ZDoom) with it, in an Xbox 360 controller LT throws grenades, and A reloads and is also the "use" button. Remember to disable freelook when playing in SSZDoom! Download SSZDoom compatibility patch PLEASE DOWNLOAD THE FOLLOWING FILE AND UNZIP IT IN YOUR G/ZDOOM DIRECTORY, THIS IS A BOT CONFIGURATION FILE REQUIRED FOR DUBG TO WORK PROPERLY But you don't need it on Zandronum. Download Bot Config Feedback is greatly appreciated, any suggestions will be considered. Edited December 12, 2018 by -TDRR- : clarifying something 1 Share this post Link to post