TGA_ Posted December 13, 2018 (edited) Ultimate Squared is megawad for vanilla Ultimate Doom. It includes 4 completely new episodes made for classic Ultimate Doom! Designed to play in vanilla, works perfectly in both single and multiplayer. There are no additional resources to maps, everything was made to be compatible with original game. Ports tested: Chocolate Doom, Prboom+. Skill settings provided! Mapping team: TGA and guest mapper ChaingunnerX. Screenshots: Spoiler Download links: http://t3dstudio.ru/files/doom2/ultima/ULTIMA2b.zip orhttps://drive.google.com/open?id=1dHnqeaZWc-gMtNcnbDubeRaZX4Au7A_w Edited December 13, 2018 by TGA_ 22 Share this post Link to post
bioshockfan90 Posted December 13, 2018 These screenshots look intriguing, very big accomplishment to make a full UDoom megawad. Might give it a play if I get bored with my backlog. 3 Share this post Link to post
Deadwing Posted December 14, 2018 Very nice pics! I'll give this a shot :D 3 Share this post Link to post
Revved Posted December 23, 2018 Looks good! Are you planning for a release on idgames? 0 Share this post Link to post
Deadwing Posted December 24, 2018 Unfortunaly I haven't enjoyed much, it reminded me a lot Hell Hevealed and other similars wads which isn't my cup of tea >.< I'm also not a very skilled player, so I ended dying a lot. There were some cool ideas here and there, though, and I enjoyed to fight higher ties enemies early on, although the enemy placement isn't my style at all haha You might want to get feedback from someone more skilled than me, tbh Here's my terrible playthrough (I died a lot >.<): 1 Share this post Link to post
Rathori Posted December 24, 2018 TL;DR: easy slaughter wad in vanilla-themed levels. I played through E1 and a few maps of E2, and only died once in E1 in the room with pillars in a slime pit. A lot of the fights are against lots of meat walls (cacos, barons, pinkies) accompanied by hordes of imps, but more often than not they are positioned in a predictable way and during some fights you can pretty much just stand in one spot spamming rockets at the enemies approaching, sidestepping every now and then to dodge a fireball. For me personally combat has mostly been a little bit on the boring side with one or two fights reaching "tedious" and one or two fights being challenging compared to the rest of the WAD. Health and ammo are plentiful, and the levels so far have been easy to navigate and they seem to follow original Doom 1 episode themes, more or less. Apart from the IMO weird texture choice for some small doors, Ultimate^2 looks good for a vanilla-style WAD. 1 Share this post Link to post
MAN_WITH_GUN Posted December 26, 2018 (Sorry for the bandicam logo, soon i'll fix it) 2 Share this post Link to post
Garbage Posted December 30, 2018 Played through E1, pretty fun! Got stuck on E2M1 though, yellow key only appears on UV 0 Share this post Link to post
TGA_ Posted January 7, 2019 Quote Are you planning for a release on idgames? Yes, later Quote Got stuck on E2M1 though, yellow key only appears on UV Ok, I'll fix it 2 Share this post Link to post
Dantosking Posted May 20, 2023 Awesome work! Not so easy but it's fun! 0 Share this post Link to post