WatermelonPL Posted December 21, 2018 Is there any way to test if player has a pistol? If no, display a text saying that a pistol is required. 0 Share this post Link to post
0 snapshot Posted December 21, 2018 script 1 (void) { if (CheckInventory("Pistol")) { Print(s:"You have teh pistel"); } else { Print(s:"Oh no"); } } 0 Share this post Link to post
Is there any way to test if player has a pistol? If no, display a text saying that a pistol is required.
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