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Nootrac4571

BFG / Exit door source

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9 minutes ago, Gaia74 said:

send a photo with the view of a bfg9000 :v

 

Oh, absolutely - once I set up the light box and decent camera tomorrow I will bore you to death with photos.

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1 hour ago, Nootrac4571 said:

BFG-MACHINE-comparison.gif.becf1bafc4ddd84451cab45240d30c08.gif

 

As it happens I'm working on a job right now with access to a very good camera and proper studio lights, so I should be able to take some much better pictures in the next week or two. After dithering for a bit about whether to despoil an archaeological relic, I think I've decided to peel off the "THE MACHINE" sticker, which will make for more BFG-accurate images.

To be honest, that sticker could probably disappear with a minimal amount of photoshopping - the area on the BFG sprite where it would be is virtually blanked.

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Very nice! This weapon also makes an appearance in my texture set OTEX, seen here in Eviternity map09:

 

Screenshot_Doom_20190120_104153.png.80016ddd4800ea5d2180a0349beced6c.png

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This is legitimately the most accurate highres sprite job ever. (Apart from that missing BFG logo)

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13 hours ago, elend said:

This is legitimately the most accurate highres sprite job ever. (Apart from that missing BFG logo)

 

I'm going to try to add that in a few days, as well as improve the colour accents, as I did them pretty quickly on a laptop rather than my proper machine.

 

The next bit is trying to recreate the barrel at the top. That's from a photo of a "Rambo" licensed toy M60, (also used for the Plasma Gun,) which is harder to find and probably a lot more expensive, so I might have to fake it instead.

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I've done a bit more work on this - edited a bunch of shadows and highlights to better match the lighting of the original sprite, redrawn the tinted areas, and added the "BFG" label in the bottom right:

 

1349966530_HDBFG02.jpg.dc17e81c6a38f7478567e0225db17b92.jpg

 

Comparison with original sprite:

 

HDBFG-02-comparison.gif.a01ebe5538536c0fa383c9789362dd12.gif

 

And just for fun, downscaled and paletized to match the original:

 

SDHDBFG.jpg.ff5a32ef0af837dda3d2db9d24154842.jpg

 

Still don't know what I'm going to do about the barrel though. I had a quick look to see if I could find the Rambo dart-firing M-60 for sale anywhere, but no luck (and one long-expired listing had it priced at $500! Blimey.)

 

There are a few pictures of the relevant part floating around, but none from a straight-down-the-barrel perspective.

 

105022472_PGtoy02.jpg.39e83b2cf4158d0e88ce685671823533.jpg1957414135_PGtoy03.jpg.1a7936d62461273f8d083f65b5cef3f5.jpg

1895922637_PGtoy01.jpg.e2d1e2921b9bff8d9248cb256b2cedb7.jpg

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That looks really good. I think a decent enough render of the barrel should suffice?!

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2 hours ago, Space Marinara said:

Maybe someone can neural upscale the barrel until a real one surfaces?

 

That might not be a bad start. The target resolution is about 15x the original though, so it'd be asking a lot from the algorithm to go all the way.

 

1 hour ago, elend said:

That looks really good. I think a decent enough render of the barrel should suffice?!

 

Yeah, I think that's what I might do. I'm not amazing at 3D modelling though. It'll be a good excuse to get some practice in anyway.

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