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Why Doom 2 level design feels a lot inferior to Doom 1?

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Sorry to all if this is was discussed many many times. I'm new here (well, atleast I spend more time at Doom 3 forums than here), so please admins you can close the thread if this annoy people. Next time I'll search a post if it already exists before making one myself.


PD: Thanks for all the comments, I read some posts defending Doom 2 and that was really cool because I was able to see some points of view I never think about.

Edited by Doommarine_maxi

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