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Finnthemapmaker

Custom Texture and title name

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Can someone help me out . What can i do so i don't have missing custom texture what ? Do i add the Custom texture Wad files in slade in my map . Or is the Add wad option in Gzdoom already done that and i don't have to add anymore (since i added custom texture from there) Anway i also need help with Background pic and title name . How do i change the title Name it self how do i do it ? Or add a picture . If someone answear at least one of these questions i will be very happy. Specialy the first one , i don't want players  getting turn off when they see missing texture in my map.

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Q: What can I do so I don't have missing custom texture what?
Do I add the Custom texture Wad files in slade in my map.
Or is the Add wad option in Gzdoom already done that and I
don't have to add anymore (since I added custom texture from there)

 

A: It would be preferable to add all custom resources, textures or sprites
or whatever, directly into your pwad. Having to load a resource pwad on
top of the play pwad is a drag (literally).
That being said, normally custom resources are added using Slade3.
See the Slade3 WIKI
Adding textures for walls or flats between TX_START and TX_END markers
has the advantage that they can be used in either case, as a wall texture or
on a floor/ceiling.

 

Q: Anway I also need help with Background pic and title name.
How do i change the title Name itself, how do i do it?

 

A: I have an example for a TITLEMAP.
Open it in Slade3. Maybe that will help,

or do a search at https://forum.zdoom.org for Titlemap

 

Q: Or add a picture.

 

A: Again, this is done using Slade3.
As an example, open DOOM2 in Slade3 and take a look at the lump TITLEPIC,
Then copy that into your map, or use a different image.
Notice the image size of TITLEPIC (320x200). Since you play in GZDOOM,
you can use the png file format.

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11 minutes ago, Kappes Buur said:

Q: What can I do so I don't have missing custom texture what?
Do I add the Custom texture Wad files in slade in my map.
Or is the Add wad option in Gzdoom already done that and I
don't have to add anymore (since I added custom texture from there)

 

A: It would be preferable to add all custom resources, textures or sprites
or whatever, directly into your pwad. Having to load a resource pwad on
top of the play pwad is a drag (literally).
That being said, normally custom resources are added using Slade3.
See the Slade3 WIKI
Adding textures for walls or flats between TX_START and TX_END markers
has the advantage that they can be used in either case, as a wall texture or
on a floor/ceiling.

 

Q: Anway I also need help with Background pic and title name.
How do i change the title Name itself, how do i do it?

 

A: I have an example for a TITLEMAP.
Open it in Slade3. Maybe that will help,

or do a search at https://forum.zdoom.org for Titlemap

 

Q: Or add a picture.

 

A: Again, this is done using Slade3.
As an example, open DOOM2 in Slade3 and take a look at the lump TITLEPIC,
Then copy that into your map, or use a different image.
Notice the image size of TITLEPIC (320x200). Since you play in GZDOOM,
you can use the png file format.

Big Thanks ! But what is a Pwad and where do i locate it . And by slade3 you mean normal slade  right. Sorry for the dumb questons I am new here.

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3 hours ago, Finnthemapmaker said:

But what is a Pwad and where do i locate it .

The PWAD is the file your mod is in (unless your mod is a .pk3), as opposed to an IWAD (a game file)

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There are two important WIKIs

https://doomwiki.org/wiki/Entryway and

https://zdoom.org/wiki/Main_Page ,

when mapping for GZDoom, in any format

Doom format, Doom in Hexen format or UDMF.

 

While perusing the WIKI it does not hurt to enter terms of interest into the

Search Toolbar or go to https://zdoom.org/wiki/Special:AllPages

 

One never knows, you might find what you are looking for. :)

 

6 hours ago, Finnthemapmaker said:

But what is a Pwad and where do I locate it. And by slade3 you mean normal slade  right. Sorry for the dumb questons I am new here.

 

For example PWAD or IWAD

and yes, the latest Slade is Slade3 .

 

Since you are just starting out with mapping for DOOM, I would suggest to do some reading,

for example .

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