Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
R2card

Doom 2 hexen ACS format coding, need some help!

Recommended Posts

I'm working on a MEGAWAD and I was originally doing it in ultimate doom with doom 2 running in the back for textures but went to solely Doom 2. I had a secret level setup to E1M3 to E1M9, is there anyway I can emulate that into Doom 2 to go from MAP03 to MAP31?

Share this post


Link to post

Mapinfo is your friend, look at the Map Definitions section. You can define what map a secret exit points to in here. 

Share this post


Link to post
2 minutes ago, Bauul said:

Mapinfo is your friend, look at the Map Definitions section. You can define what map a secret exit points to in here. 

Thank you!

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×