R2card Posted January 3, 2019 I'm working on a MEGAWAD and I was originally doing it in ultimate doom with doom 2 running in the back for textures but went to solely Doom 2. I had a secret level setup to E1M3 to E1M9, is there anyway I can emulate that into Doom 2 to go from MAP03 to MAP31? 0 Share this post Link to post
Bauul Posted January 3, 2019 Mapinfo is your friend, look at the Map Definitions section. You can define what map a secret exit points to in here. 0 Share this post Link to post
R2card Posted January 3, 2019 2 minutes ago, Bauul said: Mapinfo is your friend, look at the Map Definitions section. You can define what map a secret exit points to in here. Thank you! 0 Share this post Link to post