Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
dm5k

Project Brutality 3.0 Crashing?

Recommended Posts

So I can play Project Brutality for maybe 30 minutes before it crashes and gives me this error...  JIT: sfunc->NumArgs != argsPos || regd > sfunc->NumRegD || regf > sfunc->NumRegF || rega > sfunc->NumRegA

 

Does anyone know what this means or how to fix it? I'm using the Doom metal pack, fixed skies addon, and ultimate DoomVisor hud.

Share this post


Link to post

Are you playing with a pre 3.8 Dev Build of GZDoom? I had downloaded yesterday's build and it kept crashing, even with nothing but the Doom 2 iwad loaded.

Share this post


Link to post
34 minutes ago, Beezle said:

Are you playing with a pre 3.8 Dev Build of GZDoom? I had downloaded yesterday's build and it kept crashing, even with nothing but the Doom 2 iwad loaded.

I think it's version 3.6. Do you think an earlier version would be more stable with PB 3.0?

Share this post


Link to post
5 minutes ago, dm5k said:

I think it's version 3.6. Do you think an earlier version would be more stable with PB 3.0?

An earlier version would work, I don't think anything below 3.0 will, however 3.7 is SUPPOSED to be more stable and so far has been working well for me.

Share this post


Link to post
7 minutes ago, Beezle said:

An earlier version would work, I don't think anything below 3.0 will, however 3.7 is SUPPOSED to be more stable and so far has been working well for me.

Well I'll give that a try. I feel like it's just a buggy mod. When I try to scroll through weapons it skips weapons like the shotguns for some reason.

Share this post


Link to post

For any one who cares I installed GZ Doom 3.71 over version 3.6 and Project Brutality 3.0 seems to be more stable. I haven't had a crash in over two hours of playing it.

Share this post


Link to post

That's good to hear, I didn't realize til you brought this issue up that it had updated from 3.7.0 to 3.7.1, thanks dm5k!

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×