Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
whirledtsar

Echoes Of Desolation - 2 PSX Doom inspired maps

Recommended Posts

I started this project a long time ago but never got around to making any more maps for it, and my mapping style has changed too much to add more to it now. Well, here's what I got done. Two medium-size techbase maps, inspired by the atmosphere of PSX Doom. Includes sound effects from said game plus some custom ambient sounds.

 

Download

Screenshot_Doom_20190109_184529.png

Screenshot_Doom_20190109_185052.png

Edited by whirledtsar

Share this post


Link to post

Very atmospheric. Good balance on UV, and I like the interconnection within the levels.

 

This was so neat, the blank poison liquid with that nice floor.

 

Screenshot_Doom_20190110_163751.png.bb9c1da2f96a604c158eb2b7f383233d.png

 

Spoiler

A texture didn't show up in GZDoom.

 

Screenshot_Doom_20190110_162645.png.0e7e4af2a36d5159b5d0307ffff38c40.png

 

The button that allows exit in map02 didn't work for me in GZDoom 3.6.

 

Screenshot_Doom_20190110_164855.png.7ec939daa261da882c35211e70313b71.png

 

Edited by wintertowns

Share this post


Link to post
5 hours ago, wintertowns said:

 

  Reveal hidden contents

A texture didn't show up in GZDoom.

 

Screenshot_Doom_20190110_162645.png.0e7e4af2a36d5159b5d0307ffff38c40.png

 

The button that allows exit in map02 didn't work for me in GZDoom 3.6.

 

Screenshot_Doom_20190110_164855.png.7ec939daa261da882c35211e70313b71.png

 

Thanks for the feedback and reports! I don't know what you mean about the switch, I tested it in 3.6 and it lowers the red bars to the exit.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×