sparky Posted October 26, 2002 im new here and read through the entire thread today and its amazing that this is going on good job guys agreed :) cant wait either EDIT and i made the first post on page 8 :D 0 Share this post Link to post
Cadman Posted October 26, 2002 Not a problem with the graphics. I can merge it all together without a problem. When all the graphics are complete just send them to me and I'll put it all together. After I put it all together I'll zip it all up and release it to the CC Team first so the team can playtest it before I release it to the public. I have also received map06 today from Magikal, so now I have ten maps officially submitted to me. Thanks for the info Ultimate Doomer. Another reminder, save your map for the slot it's intended for please. And please use "CCmap**" for your submissions. The ** stands for your map number. Cadman - Member TeamTNT 0 Share this post Link to post
Fletcher` Posted October 26, 2002 Cadman said:...Another reminder, save your map for the slot it's intended for please. And please use "CCmap**" for your submissions. The ** stands for your map number... Wow, that's strange. I named my map that before you said anything. ccmap22 0 Share this post Link to post
sparky Posted October 26, 2002 hehe :) how about that maybe cadman contacted you telepathicly :D 0 Share this post Link to post
DOOM Anomaly Posted October 26, 2002 ravage said:Wow, that's strange. I named my map that before you said anything. ccmap22 !!!!! Miss Cleo!!!!!! 0 Share this post Link to post
Cadman Posted October 26, 2002 Well maybe I got ESP..."Extra Stupid Perception", who knows? :) Cadman - Member TeamTNT 0 Share this post Link to post
The Ultimate DooMer Posted October 26, 2002 DOOM Anomaly said:!!!!! Miss Cleo!!!!!! Is that the name of your map?!?!?! (if it is, let me know and I'll do the graphic....) Cadman said:After I put it all together I'll zip it all up and release it to the CC Team first so the team can playtest it before I release it to the public. That'll be handy, cos then I can write the newstuff review.... (Even though I've got 2 maps in there, I think it's ok for me to review CC, as it'll be a review of the megawad as a whole, not map-by-map) When you release it to us, it might be an idea to put it up on a server somewhere that only we know about, as I imagine most of us have attachment limits on our email. 0 Share this post Link to post
DOOM Anomaly Posted October 26, 2002 Ultimate DooMer said:Is that the name of your map?!?!?! (if it is, let me know and I'll do the graphic....) nope thats not the name, I was just saying that cuz Ravage said sumthing about sum1 reading minds... Btw the name for the level I will be doing is "Hardened Anguish"..yes it sounds odd but, meh. 0 Share this post Link to post
Torn Posted October 26, 2002 Sphagne, if you see this. I would ask if you would end your map23 with a teleport. Because my level start with a teleport. And it will be hard to change. Btw, my level is gonna be some ruins/castles on islands with lava seas. :) 0 Share this post Link to post
The Ultimate DooMer Posted October 26, 2002 Torn: did you decide to keep the name "fight fire with fire" for your map, or did you change it? BTW, Sphagne's map 23 is already completed and available on the 3d archives (..levels/doom2/0-9/0livend.zip), but I've not seen it yet. 0 Share this post Link to post
myk Posted October 26, 2002 That sounds like a good name for what he describes. 0 Share this post Link to post
Fletcher` Posted October 26, 2002 DOOM Anomaly said:nope thats not the name, I was just saying that cuz Ravage said sumthing about sum1 reading minds... Not me, Cadman has telepathic senses. I got ESP. Extra Stupid Perception. 0 Share this post Link to post
Torn Posted October 26, 2002 Ultimate DooMer said:Torn: did you decide to keep the name "fight fire with fire" for your map, or did you change it? BTW, Sphagne's map 23 is already completed and available on the 3d archives (..levels/doom2/0-9/0livend.zip), but I've not seen it yet. Okay, then I will check it. I am not sure on the name. But I think "Fight fire with fire" fit best for my map, I have not done so much on it yet... :) So my map's name will be "Fight fire with fire" 0 Share this post Link to post
Fletcher` Posted October 27, 2002 Hmmm, I'm trying to figger out whether to call my map "Future Grave" or "Toxicita" or "This Space Left Intentonally Blank" I don't know. The theme is Light brown base, with some nukage, Metal pipes, and some dirt and Cement sections. I could use some ideas please. 0 Share this post Link to post
sparky Posted October 27, 2002 Call It, "Anarki Base" or "Metalic Mennis" or even " Toxio Green" Just Suggestions :) 0 Share this post Link to post
Torn Posted October 27, 2002 hmm, ravage, some names I got. :) "nuk'em","hardcore", "cool down", "The factory 2", "Nukage station" Well, most of them kinda sucks, I know. But if you like on of them, pick it... :) 0 Share this post Link to post
Aleaver Posted October 27, 2002 Here are a few names if someone would like to use them... 1. Panic Point 2. Lost in Evil 3. No Hope,No Fear 4. Everlasting Pain 5. NeverEnding Trouble 6. Noware to Hide 7. Death Comes Ripping Well if anyone needs some level names and is having trouble finding one I hope this helps... 0 Share this post Link to post
Fletcher` Posted October 27, 2002 Why am I thinking of Downbelow, and Helldeck. Musta been the books I read. Edit: Too bad this maps up above or those names'd be perfect. 0 Share this post Link to post
Sphagne Posted October 27, 2002 When this project started back then, (When No slots where taken but a few ones!) I sent Railgunner some screen shots and he chode these three and maps and their places, but now I think that they are not the best choices, can I change the levels to put in the 3 places that I own? I think I can make a better decision now that the project is nearly completing, and maybe find a level that suites torn`s wishes better. 0 Share this post Link to post
Cadman Posted October 27, 2002 Sphagne...please, you can change the levels but I need each individual level submitted to me with a text file and then zipped up with the following format...."ccmap**" The ** is the map slot the level is assigned. Please send them to me okay? I'm not gonna go get them in the archives. This goes for everyone on the team. If you have a level for the project that you completed before the project and want to submit it I have no problem with that but it needs to be submitted to me as stated before. If the map is already on the archives that's fine but you still need to get it, zip it up and send it to me with a proper text file okay? Thanks for all the support guys. Officially I have ten maps submitted to me as of this moment. ccmap01 ccmap02 ccmap03 ccmap06 ccmap07 ccmap11 ccmap15 ccmap17 ccmap20 ccmap31 And that's it...:) Cadman - Member TeamTNT 0 Share this post Link to post
Aleaver Posted October 28, 2002 well some good progress on map 16...right now I'm looking for insperation to hit me...cause I'm out of ideas. 0 Share this post Link to post
Aleaver Posted October 29, 2002 well I have one new screenshot.. here: http://www14.brinkster.com/aldp/mof.shtml Edit: Heh this is starting to be not funny (another old url). you know where to go: http://www.aldp.vze.com <-- for those who STILL don't 0 Share this post Link to post
Use Posted October 29, 2002 Aleaver said:well some good progress on map 16...right now I'm looking for insperation to hit me...cause I'm out of ideas. this is also the case with map13, which is barely started. Map12 however is flowing right out, and is currently at a mere 450 + sectors, prolly about 46.3% finished. 0 Share this post Link to post
Aleaver Posted October 30, 2002 Well after seeing the progress so far...Has anyone got an opinion about this project? Like if we are moveing to... 1 Fast 2 Slow 3 Perfect Pace 0 Share this post Link to post
DOOM Anomaly Posted October 30, 2002 I for one, think that this is going at a good pace (so i choose numba 3.) However, My map process is being slowed thanks to skool and homowork, and my gawd-darn puter crashing...But nonetheless, its still coming along. 0 Share this post Link to post
magikal Posted October 30, 2002 Pace seems pretty good considering several people are doing two or more maps from scratch and one or two people have dropped out. I would've thought a Xmas or New Year release would be ideal (if not before).(just speculating btw) 0 Share this post Link to post
Use Posted October 30, 2002 I droped some preliminary sectors for map13 and have come up with something that's really coming alive, so i'm off to good start. I'd have to say number 3, things are moving at a good pace. 0 Share this post Link to post
Torn Posted October 30, 2002 hmmm... number 1 or 3.... We are fast, I think (well you, my map is not 10% yet... :P). But I need to ask something, could I do one of the demos for the project? :) 0 Share this post Link to post
Fletcher` Posted October 30, 2002 DOOM Anomaly said:...and my gawd-darn puter crashing... Still?!? 0 Share this post Link to post