Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • 0
StewedDafodil6

Just curious...

Question

3 answers to this question

Recommended Posts

  • 0

I haven't tested this, but in theory it should be possible in ZDoom by setting Armor.SavePercent to a value of "100.0". That should allow an armor pickup to absorb all damage before touching the health.

Share this post


Link to post
  • 0
2 hours ago, EarthQuake said:

I haven't tested this, but in theory it should be possible in ZDoom by setting Armor.SavePercent to a value of "100.0". That should allow an armor pickup to absorb all damage before touching the health.

Thanks it actually worked perfectly

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×