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Odamex 0.8.0

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Updated Jan 25, 2018: With the release of Odamex 0.8.0, I thought it might be a good idea to create a dedicated thread for it here as other projects have done.


Odamex is a multiplayer-centric client/server source port originally based on Zdoom 1.22/csDoom. Despite offering many modern features and comforts, the engine is also capable of playing back many vanilla Doom demos. In addition to its strong netcode, other significant modern features include a truecolor software renderer, widescreen, uncapped frame rates, on-the-fly wad loading, and net demos with playback controls. So far, it has been reported to run on Windows, OSX, the common linux distros, XBox, Wii, and Amiga.


Current version: 0.8.0 - Jan 25, 2018

Home: http://odamex.net

Discord: https://discord.gg/aMUzcZE

Github: https://github.com/odamex/odamex/

Sourceforge: https://sourceforge.net/projects/odamex/files/Odamex/


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I compiled this for Linux Mint 18.3 64bit and could run Freedoom1 and 2 just fine. Though when ever I try to load up a pwad via the "-file" command, I get this error in return.

SDL_GetError = "A video mode must be set before warping mouse"

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On 1/25/2019 at 10:12 PM, Ralphis said:

Updated Jan 25, 2018:


On 1/25/2019 at 10:12 PM, Ralphis said:

Current version: 0.8.0 - Jan 25, 2018


Its 2019. (mentioning so that people don't get confused)


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