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ILOVEDOOM!

DB2(DOOM BUILDER 2) QUESTION

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unless you're working with mods (edit: or zdoom apparently), you unfortunately cant place one because the pistol doesn't actually exist as a weapon you can pick up, it's just the starting weapon for the player

you can place clips though, if you only wanted to place a pistol for ammo purposes

 

if you are working with mods, i cannot help you for i am inept

Edited by bonnie : zdoom has a placeable pistol i guess

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Normally you can't or don't need to, as you always have the pistol anyway. To make it appear as a placeable thing you need to assign it an editor number or DoomEd number. You may also need to add missing states such as Spawn.

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Seems you work with zdoom/gzdoom udmf, those formats allows to place pistol on the map. Not sure if it's worth, because player will be pistol anyway. 

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He would make you to have BFG in the beginning, and near the end you will find the great Pistol for last boss fight. :)

If serious, starting with fists and having berserk near, then finding pistol in next room for example would be not bad idea.

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4 hours ago, ILOVEDOOM! said:

how can i place a pistol in db2(doom builder 2)?

 

As 4everDoomed pointed out with the screenshot, it is possible to place the pistol into a map without any hassle if you use either GZDoom Builder or the updated/bugfixed version GZDoom Builder - BugFix .

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With DeHacked you can make the player start with 0 bullets, so you can make some interesting situations and puzzles.

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