sparky Posted October 6, 2002 Will There Be Legacy Style OpenGl Menus ?? Where You Can Change All The Settings One For Lights - Static Lights Toggle Dynamic Lights Toggle Coronas And Flare Toggle Size Of Coronas And Flares Monster FireBall Lights Toggle One For Fog - Fog Toggle Fog Density Colour Of The Fog One For Misc - Gamma Settings Like The Colour Of It Md2 Support Toggle Colour Settings Like 8 bit 16 bit 24 bit and 32 bit Fov Settings Texture Filter Like Nearest,Linear Nearest, Nearest Linear,Bilinear And Trilinear Translucent Walls Mouse Look Toggle - Like Full Up And Down Or Just Software Mouse Look 0 Share this post Link to post
sirjuddington Posted October 7, 2002 Uhhh, have you even played the current ZDoomGL? It has an OpenGL options menu in it, and yes, the new one does too... 0 Share this post Link to post
sparky Posted October 7, 2002 yes i have seen the old menu I mean: to have THESE options in that menu somehow 0 Share this post Link to post
sirjuddington Posted October 7, 2002 Coronas And Flare Toggle - in old menu, so it will most probably be in the new one too Static Lights Toggle - Controlled by lights.ini Dynamic Lights Toggle - " Monster FireBall Lights Toggle - " (There will probably be a 'light mode' option like the old zdoomgl) Fog Toggle - Probably Fog Density - " Colour Of The Fog - No. Gamma Settings Like The Colour Of It - already in 'display options' menu in ZDoom Md2 Support Toggle - Yes Colour Settings Like 8 bit 16 bit 24 bit and 32 bit - Yes Fov Settings - No Texture Filter Like Nearest,Linear Nearest, Nearest Linear,Bilinear And Trilinear - Probably Translucent Walls - No Mouse Look Toggle - Like Full Up And Down Or Just Software Mouse Look - No (always full mlook) 0 Share this post Link to post
sparky Posted October 7, 2002 Hey :) Sounds Good I thought It Was gunna be a no for all :) 0 Share this post Link to post
Captain Red Posted October 7, 2002 SlayeR said: Fov Settings - No no FOV settings at all, or can you still set them in the console? 0 Share this post Link to post
sparky Posted October 7, 2002 ya :) im sure you can just set them in the console what gl port is with out fov settings :) 0 Share this post Link to post
sirjuddington Posted October 8, 2002 Most of the things i said 'no' to can be set in the console. And translucent walls, I dunno wtf that is in legacy, but you can have translucent walls in zdoom levels anyway. 0 Share this post Link to post