cacodemon101 Posted February 7, 2019 Hi there, I am trying to do a remastered classic Doom (DOOM Ultimate,DOOM 2 and final DOOM) and I need community support. When i say support I don't mean money (your rainy day fund is safe) but recommendations on 3D software to use in the same way id used models for there DOOM 1 sprites (https://doomwiki.org/wiki/Models). as well as updated music and sound. Please comment down below as I cant do this without your help. Keep dooming, cacodemon101 1 Share this post Link to post
Doomkid Posted February 7, 2019 Reinchard is the man to ask, he’s been working on and off on HD / 3D Doom assets for a long time. There are others too but I can’t remember who else was working on one of the many HD Doom projects 1 Share this post Link to post
Dexiaz Posted February 8, 2019 (edited) So what exactly you want to do? I mean, there are a lot of Remakes/Reimagines/Resmasters of classic Doom IWADs (not surprising, though, it is already 25 years since first release) What you'll provide to us to be interesting enough? Any concept, design document? Edited February 8, 2019 by Đeⓧiaz 5 Share this post Link to post
cacodemon101 Posted February 8, 2019 Our first production meeting is on Monday the 11th, any scrapped ideas will be posted here. See you on Monday, cacodemon101 1 Share this post Link to post
cacodemon101 Posted February 11, 2019 As of today we have decided to engage in a beta test port for DOOM95 to give to you on this board and on the IWAD page of doomworld 0 Share this post Link to post
Dexiaz Posted February 11, 2019 What. Doom95? I'll prefer the true remaster for MS-DOS Edition. 0 Share this post Link to post
cacodemon101 Posted February 12, 2019 Well, we do need to start small and this is the smallest we could figure out. If you want something else, join the mailing list. People in the mailing list will get the Alpha, Beta and, exclusively, a revamped marine DOOM for all of you DOOM fanatics 0 Share this post Link to post
cacodemon101 Posted February 12, 2019 To become part of the mailing list contact doom.remastered@outlook.com 0 Share this post Link to post
Dexiaz Posted February 13, 2019 So why you've created this thread if you won't post anything right here? I won't be part of your mailing list. Arrivederci 10 Share this post Link to post
cacodemon101 Posted February 19, 2019 Serious production starts tomorrow so posts will be sparce 0 Share this post Link to post
TheNoob_Gamer Posted February 19, 2019 Can you make a roadmap to prove that you are actually developing a visual mod for Doom? Your progress seems so... shallow. 2 Share this post Link to post
Dexiaz Posted February 19, 2019 Looks like his roadmap is: Serious production -> ????????? -> DOOM: REMASTERED 5 Share this post Link to post
Bauul Posted February 19, 2019 You might want to explain what you're actually doing. You mention sprite editing software which makes us think visual overhaul, but then you talk about making a port of Doom 95, a rather archaic version of the game. So far this is just confusing everyone. 2 Share this post Link to post