Hell_Pike Posted February 8, 2019 (edited) This mod converts most of the doom graphics to toon graphics. Credit for the original of the photo above goes to Nanka Kurashiki. It's kind of a dumb gimick thing but I thought maybe someone out there would get a kick out of it. This mod is for Doom 2 and only replaces the sprites and textures. It replaces most the graphics but its still a WIP. Download : https://drive.google.com/open?id=118l0NTWzBv-_OJdPOOo_am4c7PNDkzMJ 2/11/19 Toon Weeb Edition : https://drive.google.com/open?id=1Lb3bjMEH2Oj8rEPwdnw7WYpkVSCV7YB5 With this second version the effect is less dramatic. I was going for an anime feel with this one. Edited February 11, 2019 by Hell_Pike 11 Share this post Link to post
Count651 Posted February 8, 2019 Doomguy's new face is.. creepy to say the least. 4 Share this post Link to post
Merry Widow Posted February 8, 2019 It's creepy, bizarre and FUN to play. Played it with the Backwoods mod, goes well with it. Tried it with a wad I didn't much care for, changed the looks enough to make different. Looking forward to the finished product. :D 1 Share this post Link to post
Hell_Pike Posted February 8, 2019 1 hour ago, grouchbag said: It's creepy, bizarre and FUN to play. Played it with the Backwoods mod, goes well with it. Tried it with a wad I didn't much care for, changed the looks enough to make different. Looking forward to the finished product. :D Thanks so much man! It will be done by next week and then I'm going to work on some toony conversions of old classic wads. Or maybe I do a version for doom 1 first haha 0 Share this post Link to post
Merry Widow Posted February 8, 2019 That would be great. I love stuff like this. Thank you! :D 1 Share this post Link to post
Impie Posted February 9, 2019 "Toon" isn't an apt enough title. It's more like abstract art. 9 Share this post Link to post
eviltechno Posted February 9, 2019 (edited) "Now with bolognese support" Pretty sure the first version worked fine with bolognese. Thought this is only a texture/sprite mod? @Impie I agree. A few weeks ago I found a gameplay mod which used cartoon gun and enemy sprites, which I liked. So I was searching for a mod which actually changed the doom textures to cartoon style, to look more like XIII amd borderlands and sthat stuff - With no luck. Guess a real cartoon texture mod has yet to be made. Edited February 9, 2019 by eviltechno 0 Share this post Link to post
Walter confetti Posted February 9, 2019 Interesting mod, even if some sprites are been untouched for some reason (like the dead former human, some revenant and arch-vile sprites and some other i didn't see yet)! 0 Share this post Link to post
Doomkid Posted February 9, 2019 lol based on the title I thought this was going to be yet another mod that adds cartoon characters. This looks less like Toon and more like "Doom in Oil" but either way it's pretty darn unique looking. 4 Share this post Link to post
molten_ Posted February 9, 2019 something about the way sprites look in this kinda reminds me of Hylics. 1 Share this post Link to post
Death Egg Posted February 10, 2019 2 hours ago, molten_ said: something about the way sprites look in this kinda reminds me of Hylics. LOL I thought about saying the same thing. Really neat visual style regardless! 2 Share this post Link to post
Hell_Pike Posted February 10, 2019 5 hours ago, eviltechno said: "Now with bolognese support" Pretty sure the first version worked fine with bolognese. Thought this is only a texture/sprite mod? This just means I've added in replacement gibs for bolognese that have the cartoon rendering. 0 Share this post Link to post
Cherno Posted February 10, 2019 Is there any particular reason why this isn't titled LSDoom? ;) 1 Share this post Link to post
eviltechno Posted February 10, 2019 6 hours ago, Hell_Pike said: This just means I've added in replacement gibs for bolognese that have the cartoon rendering. Ok. That's cool. Btw, why does the reload animation of the pump shotgun have to be on top of the crosshair? Or is that a bug on my end? 0 Share this post Link to post
Noiser Posted February 10, 2019 (edited) I'm playing with Going Down... woah! The Cyriak music works really well with this. Edited February 10, 2019 by Noiser 3 Share this post Link to post
Hell_Pike Posted February 10, 2019 (edited) 3 hours ago, eviltechno said: Ok. That's cool. Btw, why does the reload animation of the pump shotgun have to be on top of the crosshair? Or is that a bug on my end? I hadn't noticed it but I'll give it a look. BTW I'm making a weeb edition as we speak. Its sort of like this but sharper with a paper overlay to try and give it an anime feel. Not sure how it will look yet but I'll probably be done by next week. 0 Share this post Link to post
Hell_Pike Posted February 10, 2019 9 hours ago, Cherno said: Is there any particular reason why this isn't titled LSDoom? ;) Hmmmm thats gives me an idea... 0 Share this post Link to post
eviltechno Posted February 10, 2019 20 minutes ago, Hell_Pike said: I hadn't noticed it but I'll give it a look. BTW I'm making a weeb edition as we speak. Its sort of like this but sharper with a paper overlay to try and give it an anime feel. Not sure how it will look yet but I'll probably be done by next week. Sounds good looking forward to the new project. If it's much different to this one you should probably fix the pump shotgun reload animation for "Toon" nontheless. 0 Share this post Link to post
Hell_Pike Posted February 10, 2019 1 hour ago, eviltechno said: Sounds good looking forward to the new project. If it's much different to this one you should probably fix the pump shotgun reload animation for "Toon" nontheless. OK I just fixed it. There is still some texture problem that I havent nailed down and like 3 or 4 textures I havent done yet but I'm not sure which ones. 0 Share this post Link to post
eviltechno Posted February 10, 2019 12 minutes ago, Hell_Pike said: OK I just fixed it. There is still some texture problem that I havent nailed down and like 3 or 4 textures I havent done yet but I'm not sure which ones. That's much better. Something I noticed in the first version already, the pistol sprite getting split horizontally while shooting. I first thought it's some vsync problem, but then it wouldn't be showing on screenshot https://steamcommunity.com/sharedfiles/filedetails/?id=1651392598 0 Share this post Link to post
Hell_Pike Posted February 10, 2019 (edited) 8 minutes ago, eviltechno said: That's much better. Something I noticed in the first version already, the pistol sprite getting split horizontally while shooting. I first thought it's some vsync problem, but then it wouldn't be showing on screenshot https://steamcommunity.com/sharedfiles/filedetails/?id=1651392598 Can you pm me on discord? I'd appreciate to get the feedback there it might be a little easier. My name on the discord is baba booey and I'm on the zdoom discord, and a few other doom modding discords. Edited February 10, 2019 by Hell_Pike 0 Share this post Link to post
Hell_Pike Posted February 11, 2019 On 2/9/2019 at 2:49 PM, eviltechno said: "Now with bolognese support" Pretty sure the first version worked fine with bolognese. Thought this is only a texture/sprite mod? @Impie I agree. A few weeks ago I found a gameplay mod which used cartoon gun and enemy sprites, which I liked. So I was searching for a mod which actually changed the doom textures to cartoon style, to look more like XIII amd borderlands and sthat stuff - With no luck. Guess a real cartoon texture mod has yet to be made. Try the new "weeb" edition. 0 Share this post Link to post
GOLDƎN MOBSTƎЯ72 Posted October 13, 2021 Please Reupload the file, The Link doesn't work anymore. 0 Share this post Link to post
Mad Butcher Posted October 14, 2021 17 hours ago, GOLDƎN MOBSTƎЯ72 said: Please Reupload the file, The Link doesn't work anymore. Toon-Weeb.zip 2 Share this post Link to post
Setnakt Posted July 21 Someone needs to update the download link it no longer works, either version. This link here is still active https://www.moddb.com/mods/toon-doom/downloads/toondoom1 you are welcome 😀 0 Share this post Link to post