sparky Posted October 7, 2002 Was Zdoomgl based on jdoom ? it looks alot like it 0 Share this post Link to post
lemming Posted October 7, 2002 No. Before doing the original ZDoomGL, Kokak did a DoomGL. This predated JDoom by some time and actually had (towards the end) a lot of the same rendering features. I think he later reused large portions of his renderer code when he designed ZDoomGL. 0 Share this post Link to post
sirjuddington Posted October 8, 2002 Actually, ZDoomGL started way before JDoom. JHexen was the first of the J ports, and even that wasn't released until after ZDoomGL had started IIRC. 0 Share this post Link to post
sirjuddington Posted October 10, 2002 Hehe, again you're wrong. JDoom isn't 'based on' ZDoomGL at all... 0 Share this post Link to post
timmie Posted October 10, 2002 SlayeR said:Hehe, again you're wrong. JDoom isn't 'based on' ZDoomGL at all... Correct. They're very different under the hoods, that's for sure. Even the new ZDoomGL is quite a bit different than those two now. In fact, I don't think there's any of the old ZDoomGL code in it now. There's still code based on the old ZDoomGL, but it's pretty much all been rewritten now. 0 Share this post Link to post