I am using Doom Builder 2, ZDoom Doom in Doom format. I am trying to make it so when I push a lever, a bridge will emerge from a pool of nukage. Unfortunately, I am having difficulties with this. For instance, there is deep water, but it only covers the sector the deep water object is in, the deep water is see through and the sector acts like a zero gravity room.
Any help? Is there any other method of making deep water in the Doom map format, or is my only option to switch to another map format (the map I am working on has a lot of progress and I can't seem to port it to the other map formats).
I am using Doom Builder 2, ZDoom Doom in Doom format. I am trying to make it so when I push a lever, a bridge will emerge from a pool of nukage. Unfortunately, I am having difficulties with this. For instance, there is deep water, but it only covers the sector the deep water object is in, the deep water is see through and the sector acts like a zero gravity room.
Any help? Is there any other method of making deep water in the Doom map format, or is my only option to switch to another map format (the map I am working on has a lot of progress and I can't seem to port it to the other map formats).
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