Doom_Dude Posted February 15, 2019 (edited) I seem to have one of those wiki pages already. Never noticed that before. 2 Share this post Link to post
DMPhobos Posted February 15, 2019 Don't have a big resume unlike many people here, but i'll share how many maps i have done and released Released maps for completed or abandoned projects Arctic base - 1 map Eternal damnation - 4 maps Darkmoon alpha - 2 maps released Complexe16 - 1 map Eagle mapping project - 1 map DWMP18 - 1 map Verse Hopper - 1 map The joy of mapping 6 - 1 map Speedmap session - 1 map Now as for maps that i've done and are pending release for one reason or another at this moment Interception 2 - 2 maps, plus one collab Community chest 64 - 1 map Darkmoon - 1 map Nova 3 - 1 map 48Hk - 1 map 1000 lines CP - 1 map So uh, that makes 20 maps, 14 of them were made on 2018 and only 1 was completed this year. So yeah i wasn't really productive before 2018 hehe. I have some unreleased, more experimental maps that i've worked more over the years, but frankly i wouldn't count them since they'll most likely never see the light or day and a good chunk of them are incomplete 4 Share this post Link to post
Moustachio Posted February 16, 2019 (edited) I finally made a list of all my officially released Doom maps (31 maps in total!) Doom the Way id Did: The Lost Episodes (2 maps) E4M7: Babel’s Gate (with later edits by Xaser) E6M4: Deimos Fortress Doomworld Mega Project 2012 (1 map) Map07: doomworldmatt Doomworld Mega Project 2013 (1 map) Map06: The Last Stand Interception (7 maps) Map01: Excavation Site Map02: Research Facility Map03: Flood Caverns Map04: Medical Center Map07: Floodgates Map20: Beta Tower Map30: Interception Moon Escape (2 maps) Atonement E1 + E2 (13 maps) Atonement E3 (5 maps) Edited February 19, 2019 by The Mysterious Moustachio : Forgot the two bonus maps in Atonement E1 + E2, bringing the total count up to 31! Almost a full megawad's worth! 2 Share this post Link to post
Doom_Dude Posted February 16, 2019 13 hours ago, kristus said: Someone likes you ;) Well it was bound to happen eventually. haha. 1 Share this post Link to post
joepallai Posted February 16, 2019 (edited) 1996 (released in '99) Entryway1.2 Crossfire TheGate 2001 Map05--Doomworld Speedmapping Compilation #1 Map11--Doomworld Speedmapping Compilation #2 Map15--Doomworld Speedmapping Compilation #4 Map06--Doomworld Speedmapping Compilation #6 Map03--Doomworld Speedmapping Compilation #8 Map05--Doomworld Speedmapping Compilation #10 2002 "Dementia" (E4M6 of 2002ADO) Map06--Doomworld Speedmapping Compilation #16 unnamed deathmatch level for Dark Arena (Game Boy Advance) 2004 Map02 and Map03 of Endgame 2009 "Aztecorum" (Plutonia2) 2014 "UAC Testing Facility" (Map17) and "Sinchaser" (Map23) of Deathmatch Revival "Blood Ocean" (Map14) of ZMatch: 3rd Strike 2018 "Parechesis" (E4M1 of Ashdream) Plus 2 or 3 shitty speedmaps in something Alfonso ran Total: 22 maps released stuff in works: Map25 of Akeldama (2018 start date--well technically parts are from 2002-03) E4M5 of Ashdream (2001 start date) Computer.wad (officially unreleased but is available in an early P2 dump started in '97 "finished" in '99 and now being worked on by someone else) Edited February 16, 2019 by joepallai : forgot to add 5 Share this post Link to post
Malrionn Posted February 16, 2019 Directly taken from my profile : Quote 2015 * Junction Station (jctnstn.wad) * 2048 UNLEASHED (Pcorf Community Project 2) (pc_cp2.wad) - MAP04 : Isolated Outpost - MAP20 : Mesotamia 2048 - MAP48 : Demon's Dungeon For a total of 4 created and released maps. 1 Share this post Link to post
HorrorMovieRei Posted February 17, 2019 2016 - Flesh and Carnage (it fucking sucks) 2018 - Faux German Name (contributed a few maps. It's a wolfenstein mod but, but I need something to fill the list. They're alright maps I guess) Currently - Contributing maps to a work in progress Robocop TC made my ImpieTwo over at the Zdoom forums. Finished one map so far, and I think it looks alright. 1 Share this post Link to post
mArt1And00m3r11339 Posted February 18, 2019 (edited) Below is a playlist of levels that I have made so far. Some of the levels fall into different categories. As of me writing this reply, I made a total of 53 levels. I will definitely be making more in the future. 5 Share this post Link to post
Springy Posted February 18, 2019 Around four duel maps, a map for 32 in 24-13, a map for a DWANGO anniversary pack, a Zmatch map and a single player map for five rooms of doom. Multiple incomplete maps that I plan to finish off at some point. 2 Share this post Link to post
Hellbent Posted February 18, 2019 After a rather long doom hyatus, I actually hope to release some maps in the not too distant future. I haven't produced any maps since DTWID days, so I'm kinda excited to be excited about Doom again; the 25th anniversary fanfare really inspired me, as well as the upcoming Sigil; doom really is still a great game.. Some of my more notable uploads: 2000 Hellbent.wad (Single Player Doom2 map w/lots of secrets The Yellow Keycard (actually not very notable at all haha, but I enjoyed making it, for some of the concepts employed) Toxin refinery (episode 1 style map) UAC Experiment (episode 1 style map) 2002 Greenwar (32 mapset for DM) 2003 r-mega.wad (32 mapset for DM) breaker2.wad (a single DM map) 2007 DW29.wad (a single dm map that plays very well with gravity set to 80%). 2009 Greenwar2 (36 DM maps *detailed* by 32in24 team (Shaikoten, Essel and many others) 2011 Helltrip.wad (a unique single player map. I still think this is quite cool map and at least one person was a big fan of it: Earthquake) DTWID: (e1m4) and one or two edits of other maps in DTWID 2 Share this post Link to post
Phobus Posted February 18, 2019 (edited) 2005 - Scourge (23 maps [including 1 scripted credits map]) 2006 - White Light (1 map) 2006 - Too Much Brown Texture Pack demo room (1 map) 2006 - Warpzone (1 giant map) 2006 - ZDoom Catch the Chicken 4.0 zctcmaps.wad MAP05 (1 map) 2006 - Scars of the Wounded Prey (1 map) 2006 - Twisted Joke (1 map) 2007 - Community Chest 3 MAP18 (1 map) 2008 - Justice - Infernal Mechanics (1 map) 2008 - ZPack - Random Maps for ZDoom E1M2, E2M1 and E2M0 (3 maps) 2008 - Coils of the Twisted Tale (1 giant map) 2008 - Ten Community Project (TCP) MAP05 and MAP16 (2 maps) 2009 - Virus Episode 1 "Shareware Demo Release" (10 maps [including 1 "skip map" and 1 scripted credits map]) (plus two maps by guest mappers) 2009 - Tiny Pack 1: Tiny Chances of Survival (6 maps) 2009 - The Mouth of Death (3 collaboration maps) 2009 - Claws of the Enraged Beast (1 map) 2009 - Phobus' Fragments of DAC 2009 (2 maps) 2010 - White Light: 2010 Edition (1 map) 2010 - Phobus Doom - Episode 1: Base Invaders (Demo) (4 maps) 2010 - Small Dark Twisted Computer Lab (1 map) 2011 - Doom II Unleashed MAP10 (1 map) 2011 - Plutonia Revisited Community Project MAP14 (1 map) 2011 - 1994 Tune-Up Challenge MAP16 (1 collaboration map) 2011 - 32in24-11: Occupy Doomworld MAP25 and MAP40 (2 maps) 2011 - Doom the Way id Did E3M6 (1 map) 2011 - Blood Red (1 map) 2012 - MAYhem 2012 MAP01 and MAP06 (2 maps) 2012 - Community Chest 4 MAP03, MAP07 and MAP13 (3 maps) 2013 - Ascent to Damnation (1 map)1 2013 - Hell Inc. (1 map)1 2013 - Old Map Compilation (10 maps) (plus two maps by guest mappers)1 2013 - Tiny Pack 2: Minimal Resistance (Demo) (1 map)1 2013 - Escalation I: The Breach (1 map) 2013 - ZDoom Community Map Project Take #2 (1 giant collaboration map) 2014 - Abyssal Speedmapping Sessions: Session 2 MAP03 (1 map) 2014 - Nova: The Birth MAP11 (1 map) 2014 - Escalation II: Centurion Night (1 map) 2014 - Abyssal Speedmapping Sessions: Session 3 MAP02 (1 map) 2014 - Abyssal Speedmapping Sessions: Session 4 MAP02 (1 map) 2014 - E2MWalter (1 map) 2014 - Big Woodchip (1 map) 2014 - Abyssal Speedmapping Sessions: Session 5 MAP03 (1 map) 2014 - Urban Escape (1 map) 2014 - Loathsome Cleft (1 map) 2014 - MAYhem 2048 MAP23 (1 map) 2015 - Plutonia 1024: The Plutinya Experiment MAP23 (1 map) 2016 - MAYhem 1500 MAP16 and MAP22 (2 maps) 2016 - Triacontathlon (Demo) (7 maps) 2017 - TNT: Revilution MAP20 (1 map) 2017 - Doomer Boards Speedmapping Session, Yo! MAP05 (1 map) 2018 - Abyssal Speedmapping Sessions: Session 34 MAP09 and MAP19 (2 maps) 2018 - Doomer Boards Project 01: Monuments of Mars MAP03 (1 map) 2018 - Doomer Boards Project 04: Xenomorph Base MAP04 (1 map) 2018 - Abyssal Speedmapping Sessions: Session 37 MAP08 (1 map) 2018 - Persephone vol. 1 CREDMAP1 (1 scripted credits map)2 2018 - Doomer Boards Project 05: Coffin Curse MAP01 (1 map) 2018 - Abyssal Speedmapping Sessions: Session 38 MAP07 and MAP09 (2 maps) 2018 - Persephone vol. 2 MAP14 (1 map)2 2019 - Doomworld Mega Project 2018 DMP2018cl2 MAP03 (1 map) Total Released Maps: 126 Portfolio Doom Wiki page Technically I have a map in Stronghold: On The Edge of Chaos, too, but that ended up nothing like the one I submitted, so I disowned it. There is some other stuff that has been deliberately lost to time or is part of ambitious WIP projects that may never see the light of day, plus a load of DECORATE creations as well - a lot of my maps have seen updated re-releases over the years that aren't listed above, as well. If we were including projects I'm credited in, this list would be significantly longer. I wonder what the first year I'll not release a map since 2005 will be? Any one of Persephone vol. 3, Triacontathlon, Suicide Missions or Darkened Heart could be released in the next 10-22 months, if I'd just finish an ambitious project for the first time in... 7 years? 10? Or I could just make something small and keep going. 1 As part of Phobus' Pre-'13 Grab Bag 2 The rest of these projects are minorly edited re-releases Edited February 18, 2019 by Phobus 8 Share this post Link to post
Kepehn Posted February 25, 2019 My recent one: 2019 - Eternal Darkness (15 Maps) This next one was cancelled and it's for Heretic, so I don't know if it counts. 2016 - Heretic X: Final Prophecy (10 maps) 25 Maps! Of course there were more wads I created in the past (maybe 4), but unfortunately I don't have them anymore and we're never released. 3 Share this post Link to post
DJVCardMaster Posted February 25, 2019 Created about 60 maps that can be played from start to end, some of them weren't released, but I Released most of them to the public: DoomXtremeV3 - It had 20 released maps of 23 that I made, people from ZDaemon played them quite a bit. 5 Duel maps that were submissions for a ZDaemon clan 1v1 mapset. They were uploaded to /idgames without my permission. Massacre32 - 10 DM spammy maps for ZDaemon that I made a long time ago, which are awful (I posted it on a forum topic some weeks ago) Trial to Hell V0.2 - 6 maps of a future 32 level vanilla Megawad I'm working on by myself (Check it out) Future releases: One 3 way CTF for the incoming 32in24-17 One map for Akeldama Two maps for Interception 2 One map for 1k Lines CP One map for Ultimate Doom In Name Only which is currently being edited by Jaws in Space since I haven't got too much time for it. One submission for Final Doom TWID if the project comes back in the future 4 Share this post Link to post
Marisa the Magician Posted February 25, 2019 So... Under this name (I'd prefer to leave past stuff buried in the past, thank you), I've done Thievery at the Forsaken Manor, the second to last map in 20 Heretics, then the Soundless Mound demo for Joel's contest and around the end of last year I organized the Spooktober Community Map Project, doing the hub map, final boss map and two secret maps in it. That's 6 maps released so far. And I guess if I can also mention future stuff too... "Viridescent" (ZDoom Community 2018 HeXmas Special, which unfortunately is still not yet released as of writing this) Sector 29-A (what I was going to make for Joel but decided on Soundless Mound instead) Thievery at the Forsaken Manor Redux crimes_m: the single player campaign for abort_m nobody expected (18 maps) Soundless Mound (10(?) maps) The Ultimate Spooktime (3 original maps, the rest are vanilla) 4 Share this post Link to post
SirJuicyLemon Posted February 25, 2019 None :( All of my maps were trash. I am trash. 2 Share this post Link to post
nrofl Posted February 26, 2019 (edited) ╭━━━┳━━┳━┳━━╮ ┣━━┃┃┃━┫╭┫╭╮┃ ┃┃━━┫┃━┫┃┃╰╯┃ ╰━━━┻━━┻╯╰━━╯ Some are in the works though. @SirJuicyLemon I would keep going on making maps. Everyone starts somewhere. Do not expect to become some expert map maker. So keep going! Edited February 26, 2019 by Rhebiz : why not? 5 Share this post Link to post
SirJuicyLemon Posted February 26, 2019 4 hours ago, Rhebiz said: @SirJuicyLemon I would keep going on making maps. Everyone starts somewhere. Do not expect to become some expert map maker. So keep going! Aww, thanks! Yeah, I've had some really cool ideas for maps and some of them I've tried to make real but some are hard to bring into reality so the frustration stops me. But honestly that's fair and my own fault for trying to "go big or go home" while having made zero good and simpler maps before. Now I'm trying to do a little research (such as analyzing Doom's original maps designs and composition) because one of my biggest problems at mapping is how to properly choose good textures and brightness levels for each sector at a room to make more interesting and avoid boring one-textured wall designs. At the time, I'm just trying to think of level composition and designs before entering into mapping without a clear idea of what I want. 1 Share this post Link to post
nrofl Posted February 26, 2019 2 minutes ago, SirJuicyLemon said: Now I'm trying to do a little research Good video on basic tips of level design taken straight out of the words of Romero. 1 Share this post Link to post
SirJuicyLemon Posted February 26, 2019 4 minutes ago, Rhebiz said: Good video on basic tips of level design taken straight out of the words of Romero. Oh yeah! Mr. Romero's advices are really good and I've had always trying to take care with the same details he describes. But the cool designs he chooses for every sector in every map he made is something that takes more time to learn, at least for me. 1 Share this post Link to post
cklasick Posted February 26, 2019 On 2/14/2019 at 6:12 PM, Doomkid said: none... yet 2 Share this post Link to post
Terminus Posted February 26, 2019 Ah well, I'll bite. There were some shitty DM wads I've made as a noob, they're buried somewhere in the past and no one really cares for them. Onto the notable ones: 2006: Techwars (23 maps for ZDoom) 2009-2011: Armageddon Invasion 2 (4 maps, one is on a collaboration with wario) *There were also 2 tune-up works for 2 maps for Jumpmaze, but the original maps were not made by me. 2012: MAYhem 2012, MAP12 (collaboration with Kongming) 2017: The Joy of Mapping 5, E3M9 (1 map) 2019: Endless Night (4 out of 9 maps are completed, GZDoom mapset in the works) Will be released at some point in my life: - The 10 or so maps of Techwars 2 that have been completed but scrapped - Forgotten Elysium (a map originally made for Nova III but I lost motivation and dropped out of it) So... 29 maps, and 9 more to come later this year. I'm a turtle when it comes to mapping... 2 Share this post Link to post
DynamiteKaitorn Posted February 26, 2019 (edited) 2017: The Mis-Adventures Of Dynamite Episode 0 [TNT Strikes] - 18 Maps (16 regular, 2 secrets) The Mis-Adventures Of Dynamite Episode 1 [War On Poneto] - 31 Maps (28 Regular, 2 Secrets, 1 Title map) The Mis-Adventures Of Dynamite Episode 2 [Cybernetica Dreams] - 18 Maps (18 Regular, 0 Secret) 2018: Another DooM 1 Dumb Remake - 36 Maps (E1M1 - E1M8 + E1M9, E2M1 - E2M8 + E2M9, E3M1 - E3M8 + E3M9, E4M1 - E4M8 + E4M9, ) 2018?: GoWithIt - 1 Map ???: The Mis-Adventures of Dynamite 3D - Currently got 5 maps done, 4 regular and 1 hub. A Questionable DooM 2 Remake - MAP01 - MAP12 Done Not counting WIP stuff, I have released 68 Maps. I. MUST. RELEASE. ONE. MORE!!! Edited March 10, 2019 by DynamiteKaitorn : I just remembered about GoWithIt 2 Share this post Link to post
GuyMcBrofist Posted February 27, 2019 Only one. MAP05 of newdoom's 2sector contest. 1 Share this post Link to post
Revae Posted March 9, 2019 You guys got me interested enough to actually count them. I think this is all of the ones I released under a name. Spoiler Cyberrunner: CYDM03: Vertical Datapath 300 Minutes of /vr/: MAP06: Top Secret Labradoodle 100 Minutes of /vr/: MAP04: Coolant Recycling MAP08: Hundomin REKKR: E1M1: Sinking E1M2: Down E1M3: Flurrious E1M5: Fielding E1M6: Rampart E1M8: Hazardous Coast E1M9: Pop Some Hops E2M1: On Fire E2M2: Drained E2M3: Sequester E2M4 + Jaws In Space: Metal E2M7: Mistory E2M8: Audience E2M9: Addle E3M1: Isolation E3M2: Claustrophilia E3M3: Dungeon E3M4 + AD79: Acrophobinox E3M5: Shine On E3M6: Seeing Red E3M8: Rok E3M9: Begin E4M2: Ice Melt E4M3: Quick E4M4: Window Pain E4M5: Mal Aerna E4M6: Cliffusion E4M8: EyeBrawl E4M9: Home Hellshots Golf: GOLF04: Icarus Towers GOLF06: Flatlands GOLF07: Dinner for fore GOLF15: Haunted Raveyard SCRAP: MAP01: Corridor MAP02: Waste Substructure MAP03: Alternate Route MAP04: Agoraphobos MAP30: Lovely MAP31: Caged MAP32: The Ballroom So 44 total, plus a bunch I released anonymously or nearly anonymously. DM maps and speedmaps and the like, some for 200 Minutes of /vr/. I don't feel like hunting them down. 3 Share this post Link to post
cambreaKer Posted March 10, 2019 2017: scoot9's e1m1 cold as hell (doomworld megaproject 2017) 2018: kill 'em all 2 Share this post Link to post
PsychoGoatee Posted March 10, 2019 (edited) Two Duke Nukem 3D maps in 2015, My Name's Duke Nukem and the much improved Groovy Street. I did dabble in Doombuilder a bit, no Doom maps done though. edit: Actually, I did spend a good bit of time on a Doom 2016 snapmap. Several days, I was proud of it for what it was. Lot of scripting the enemies and whatnot, called Slay Ride. Edited March 10, 2019 by PsychoGoatee 2 Share this post Link to post
EANB Posted March 10, 2019 2007 BHOUSE (1 map) How long can you last (1 map) E1 The Test (1 map) Doom Incarnate: E1M1 and E1M2 (1 map) 2012 Journey to Erebus (3 maps) Hell's Ingress (1 map) 2013 Vile Advance (1 map) Lost Sanctum (1 map) 2018 Glaive (9 maps) That's 19 maps. I'm reasonably proud of everything released after 2007. 2 Share this post Link to post
Looper Posted March 10, 2019 Raising acid map. Raising lava map. Galaxy map. Darkness chasing you map. Cyber maps (four in total). Total of 8 maps. 2 Share this post Link to post
Garbage Posted March 10, 2019 (edited) 2018 gurgle (6 maps, first release) mcdoomalds.wad - An unserious WAD (1 map) pacdoom (1 map) McDoomalds 2: Burger Baron (1 map) SPASE BASE (1 map, DMP 2018) e1m1hw (e1m1 Halloween version) morty (1 map, morty from Rick and Morty) Space Urinal (1 map, for JOM6) 13, hope to release more meme maps! 0 Share this post Link to post