Kassildes Posted February 17, 2019 I want the Cyberdemon missile, as soon as It explodes, that It has the power to expel (similar to Phoenix fire heretic). I did not find an parameter, different or derivative that does expel whit the script: "A_explode" Could YouTube write the script here? Please. 0 Share this post Link to post
0 Dude27th Posted February 17, 2019 Do you mean , the kickback that the explosion produces ? This is the class btw:https://zdoom.org/wiki/Classes:PhoenixRod 0 Share this post Link to post
0 Kassildes Posted February 18, 2019 I've figured out what to do so that cybermissile explodes and expels. In "Actor" cybermissile I wrote in the script: DAMAGETYPE "fire" +SPECIALFIREDAMAGE I was running the game and it worked the push/expels of the missile blast! Thanks! 0 Share this post Link to post
I want the Cyberdemon missile, as soon as It explodes, that It has the power to expel (similar to Phoenix fire heretic).
I did not find an parameter, different or derivative that does expel whit the script:
"A_explode"
Could YouTube write the script here? Please.
Share this post
Link to post