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Cybermissile expel


I want the Cyberdemon missile, as soon as It explodes, that It has the power to expel (similar to Phoenix fire heretic).


I did not find an parameter, different or derivative that does expel whit the script:


Could YouTube write the script here? Please.

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I've figured out what to do so that cybermissile explodes and expels.
In "Actor" cybermissile I wrote in the script:





I was running the game and it worked the push/expels of the missile blast!


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