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hardcore_gamer

Making monsters travel straight towards the player?

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My custom monsters appear to make this weird directional change when moving instead of just walking in a straight line towards the player. I am making a zombie that is suppose to shamble towards the player but he makes pointless directional changes along the way. I am using the "A_chase" action function during the see state. Is there some way to make the zombie just walk in a straight line instead?

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