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does prboom+ handle LAN well enough?

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assume monster counts as high as chillax, would the player movement feel the same as single-player (or close enough)?

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8 hours ago, Doomkid said:

In LAN it should be latency free, assuming everyone is on a wire.


but what if some PCs are wired and others are on wi-fi, even if they are in the same place and close to each other?

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