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YMB9Shinzou

Increse Rate of Fire

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Can someone help me understand how do do this? I read the explanation in a tutorial but I've never messed with a script until now so I am more than a little confused.

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In which way do you mean to increase your rate of fire? If it's a ZDooM-derived port, simply type in SV_FastWeapons 0/1/2 (0 = default, 1 = fast, 2 = Turbo) into the dev console.

 

If however you meant via DECORATE, then:

 

imagine SHTG is the 4-letter code for your animation frame names. Obviously, you start with the letter A after it.

 

SHTG A

 

This is now one frame. but you need to define it's tic length

 

SHTG A 6

SHTG B 6

SHTG C 6

 

This now plays frame A for 6 tics. To speed this animation up, lower the TIC number.

 

SHTG A 3

SHTG B 3

SHTG C 3

 

And if you want it faster than that, you can remove an entire frame (but doing so will make the animation look choppy)

 

SHTG A 3

SHTG C 3

 

Obviously when it comes to actually implementing this, you will need to look at Z-DooM Wiki for custom guns.

 

https://zdoom.org/wiki/Classes:Shotgun  - This was what I was referencing

https://zdoom.org/wiki/Weapon - This is for the basic states you'll need to define.

 

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