Pablo_Doom_Guy Posted January 8, 2020 I've finished doom 64 for 2 using this mod, and i've found some things that i want to ask about: 1-are cyber demons more powerfull with this mod or the BFG does less damage , there are no more 2 bfg kills 2-map 30 has replaced "mother demon" with a floating spider mastermind that also takes several BFG shots in order to die not a complain actually as it makes the game a little more challenging , but just wondering. 0 Share this post Link to post
TheNoob_Gamer Posted January 8, 2020 (edited) 6 minutes ago, Pablo_Doom_Guy said: <answer> Doesn't D64D2 have a Dehacked patch that replace Spiderdemon with the Motherdemon? Try loading the megawad last. Also, no, Cyberdemon wasn't affected by any content of the mod. I may check again though, thanks for reporting. 1 Share this post Link to post
Pablo_Doom_Guy Posted January 8, 2020 1 hour ago, TheNoob_Gamer said: Doesn't D64D2 have a Dehacked patch that replace Spiderdemon with the Motherdemon? Try loading the megawad last. Also, no, Cyberdemon wasn't affected by any content of the mod. I may check again though, thanks for reporting. it does , by loading the megawad last it shows the proper sprite now =) , but it was funny to fight a floating spider mastermind though Cyberdemon wasn't affected (4000 of health) , maybe it's something related to the BFG , nevermind i actually enjoy the extra challenge (Motherdemon has 9000 of health O_O) 0 Share this post Link to post
TheNoob_Gamer Posted March 21, 2020 8 hours ago, InDOOMnesia said: Looks cool! Thanks! If I ever regained any interest in this project (probably now), I may try to interpolate monster animations as well. 1 Share this post Link to post