As I'm working on TTT, we wanted to setup an EVA environment that uses the player's air supply. I've got this working, but I'm running into one weird thing.
When the player's air goes to 0, it plays the "dive" player sound. Is there a way to have it play something else for this situation, or not have it play anything?
Hello!
As I'm working on TTT, we wanted to setup an EVA environment that uses the player's air supply. I've got this working, but I'm running into one weird thing.
When the player's air goes to 0, it plays the "dive" player sound. Is there a way to have it play something else for this situation, or not have it play anything?
Thanks.
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