Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Arbys550

Really Annoying GlBoom+ 2.5.1.4 Bug

Recommended Posts

I've been playing doom lately and i noticed this weird bug that started happening to me. At random times, in the midst of playing a level, I'd lose control of the character and the game will all of a sudden act like it's playing a demo. I will start walking all over the place and nothing I can do breaks DoomGuy out of his trance. It only lasts about 3 seconds but im afraid to record a demo now because I'm afraid of dying from it. I've been using GlBoom+ 2.5.1.4. Also it happened to me once with Zandronum 3.0 so it may be an issue with my laptop in general. Has this happened to anyone before?

Share this post


Link to post

Are you playing in full-screen mode? If so try windowed. 

If you have lots of programs open, especially a memory hog web browser, try closing those. 

 

If it's a laptop issue try 2.5.1.5 (mouse sens is set to 2.5.1.4's times two). 

 

 

Share this post


Link to post
On 4/4/2019 at 8:13 PM, rdwpa said:

Are you playing in full-screen mode? If so try windowed. 

If you have lots of programs open, especially a memory hog web browser, try closing those. 

 

If it's a laptop issue try 2.5.1.5 (mouse sens is set to 2.5.1.4's times two). 

 

 

So by that you mean it's twice as fast then the normal sens that 2.5.1.4 has? When i tried 2.5.1.5 beta (or w/e it is) the mouse sens was really slow for me, not to mention it had this really laggy feel to it, even after adjusting the sensitivity. All of the current source ports besides GZDoom feel like this to me. No idea why (might be the switch to the newer SDL?). So i'm stuck with using only a few of 'em or older versions.

 

 

Anyways, back to the topic: But i agree that playing in windowed mode might help as it sometimes helps ease up on the "memory drain" so to speak. I don't use windowed mode myself & i don't think PrBoom+ has a borderless window mode otherwise i'd use that.

 

Also if it's happening in other versions of source ports and you have Youtube open within a browser (obviously) then it might just be your laptop that's lagging just like rdwpa said. 

 

If your laptop has a dedicated GPU, switch to that when gaming. I'm just going to assume that it has an integrated (shared memory) one as most seem to do nowadays (unless it's a $1000+ laptop)

 

Share this post


Link to post

If that's a wireless mouse, the problem might be the laptop temporarily loses track of it while it searches for it to reconnect it.

Share this post


Link to post
7 hours ago, CyberDreams said:

So by that you mean it's twice as fast then the normal sens that 2.5.1.4 has? When i tried 2.5.1.5 beta (or w/e it is) the mouse sens was really slow for me, not to mention it had this really laggy feel to it, even after adjusting the sensitivity. All of the current source ports besides GZDoom feel like this to me. No idea why (might be the switch to the newer SDL?). So i'm stuck with using only a few of 'em or older versions

 

Twice as slow, meaning e.g. 10 in 2.5.1.4 is 20 in 2.5.1.5. Yes, SDL2 introduces a slightly different curve too. 

Share this post


Link to post
20 hours ago, rdwpa said:

 

Twice as slow, meaning e.g. 10 in 2.5.1.4 is 20 in 2.5.1.5. Yes, SDL2 introduces a slightly different curve too. 

Ah gotcha. Thanks for clearing this up for me :) No wonder it feels different.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×