I'm a brand new designer and have a question about some texture issues. I made a lift with some items on it and decided to split it into two adjoining rooms. The lifts work fine, but the tops of them are see-through. The other two lifts that are opposite from these are fine, and the see-through effect only shows during gameplay and not in visual mode. What could be causing this? Map analysis does not give me any errors, so I'm hoping there's some random thing I'm missing here.
I'm a brand new designer and have a question about some texture issues. I made a lift with some items on it and decided to split it into two adjoining rooms. The lifts work fine, but the tops of them are see-through. The other two lifts that are opposite from these are fine, and the see-through effect only shows during gameplay and not in visual mode. What could be causing this? Map analysis does not give me any errors, so I'm hoping there's some random thing I'm missing here.
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