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Rince-wind

Problem with ZSCRIPT

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I'm making a wad with custom monstrers from Realm667, usually they need an editor number.

The ones with DECORATE are easy, but the ones with ZSCRIPT (like the Afrit) I don't know where to put the number.

I tried putting it in a Z/MAPINFO lump but that did nothing.

Can anyone help?

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Posted (edited)
1 hour ago, Rince-wind said:

I tried putting it in a Z/MAPINFO lump but that did nothing.

 

You mean ZMAPINFO?

 

In any event, you need to add this to your ZMAPINFO:

DoomEdNums {
20000 = MyNewActorExample
}

More info: MAPINFO/Editor number definition

Edited by R4L

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I've written this in the lump:

 

DoomEdNums

{

     255 = Afrit

}

 

And I get this: "Failed to apply MAPINFO DoomEdNum override '255 = afrit: failed to find corresponding actor class..."

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Apparently the monster definition was not loaded.

Make sure you have everything set up properly, if this doesn't help, post the example file here.

 

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