ASON-Z- Posted April 21, 2019 (edited) I have a chaingun graphic that I would like to use as a replacement for the in-game one. I'm referring to the world sprite, not the view sprite. How would I do that? I'm using slade for the editing. 0 Share this post Link to post
Empyre Posted April 21, 2019 You could either look in doom.wad or doom2.wad to find the sprite and learn its name, or look up the chaingun in the ZDoom Wiki. It is in the Spawn state. it says MGUN A -1. MGUN s the sprite name, A is the frame, and -1 is the duration (-1 means forever). So, the sprite name is MGUNA0, 0 for the angle (0 means no rotation, while 1 - 8 would be the 8 angles of rotation). 0 Share this post Link to post
elend Posted April 21, 2019 Did anyone ever make rotations for those weapon pickup sprites? 0 Share this post Link to post