polyhistor Posted April 24, 2019 I recently downloaded the Stronghold WAD but it isn't loading correctly using GZDoom. There are several errors when booting up through GZDoom as it scrolls down the list. The animation of the monsters during game play does not load correctly. I have attached screenshots of the issues. Any help would be immensely appreciated. 0 Share this post Link to post
Graf Zahl Posted April 24, 2019 What's wrong with the monsters? You do not mean that holographic look, do you? That's entirely intentional because the monsters in that map are supposed to be virtual projections. 1 Share this post Link to post
polyhistor Posted April 24, 2019 Thanks for the reply! Should I be concerned about the warnings during the loading screen? 0 Share this post Link to post
Graf Zahl Posted April 24, 2019 The warnings and errors are harmless, they just point out things that are wrong but won't break the game. 0 Share this post Link to post
Kira Posted April 24, 2019 Something weird is happening with your sky on the other hand. Maybe you have a wrong setting for this to happen? I haven't played Stronghold in years heh. 0 Share this post Link to post
Gez Posted April 24, 2019 3 hours ago, Kira said: Something weird is happening with your sky on the other hand. Maybe you have a wrong setting for this to happen? I haven't played Stronghold in years heh. Stronghold was designed and tested only for hardware-accelerated; the sky looks like this in software. It looks even worse in softpoly. But it still looks fine in OpenGL. 1 Share this post Link to post
Kira Posted April 24, 2019 (edited) 4 minutes ago, Gez said: Stronghold was designed and tested only for hardware-accelerated; the sky looks like this in software. It looks even worse in softpoly. But it still looks fine in OpenGL. Oh yeah I guess these were actual skyboxes in Stronghold? Not a surprise if the game is running in software indeed. 0 Share this post Link to post