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Tor1zo

Could not find rquired lump TEXTMAP

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Posted (edited)

Whenever i try to insert textures into my map, this error appears.
From what i know it is a common error and i couldnt find any solution on the INTERWEBZ and i need a solution.
(using Akeldamas textures.)
 

fuckthis.png

EDIT: I FOUND THE SOLUTION!
you can know when this will happen just by seeing the "Map marker" (? almost at the bottom of the things in Slade3, if its not MAP01 there shoudl be a marker at the top saying "MAP01".
you just delete that marker and rename the "Map marker" (? to MAP01 or the map you were editing!!
(WAAAYYY easy :P)

Edited by DUBIDKFA : found solution

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14 minutes ago, DUBIDKFA said:

Whenever i try to insert textures into my map

Yeah, it looks like you're doing that a bit too literally.

 

Long story short: Doom data is stored in things named "lumps", a map is made of several lumps, and the lumps that make up a map should never be separated from each other by other lumps.

 

TEXTMAP is the main data lump for UDMF maps, it should come immediately after the map header (the lump with the map name, such as MAP01 for example), and if it doesn't, you'll get this kind of errors.

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5 minutes ago, Gez said:

it should come immediately after the map header

 

fuckthistoo.png

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Do you have another MAP01 lump above?

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9 minutes ago, Gez said:

Do you have another MAP01 lump above?

Yes. I do.

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That's probably what is causing confusion for DB.

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So,  you know how to solve it?
Maybe moving the Lump or something like that??

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Rename one of them to another map slot: MAP02, or something like that.

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