For example, MIDBARS3. Double sided linedef, impassible. Front side tex is MIDBARS3, upper and lower are set to a brick texture. Back side is all "-" since it will never be seen. Tried all four combinations of upper/lower unpegged also.
I can just design my maps so they never need to tile vertically, but seems like a shame since it certainly *could* tile vertically appearance-wise.
For example, MIDBARS3. Double sided linedef, impassible. Front side tex is MIDBARS3, upper and lower are set to a brick texture. Back side is all "-" since it will never be seen. Tried all four combinations of upper/lower unpegged also.
I can just design my maps so they never need to tile vertically, but seems like a shame since it certainly *could* tile vertically appearance-wise.
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