I just started editing with SLADE and I am using DOOM2.WAD as my main file.
In my mod I want to use higher res textures on the walls 256x256. It will load the textures and display them, but when I launch the game (GZDoom), it only renders part of the texture using the same original low res. How can I make it render the full textures 256x256? I also tried ZDoom and it just glitches.
I just started editing with SLADE and I am using DOOM2.WAD as my main file.
In my mod I want to use higher res textures on the walls 256x256. It will load the textures and display them, but when I launch the game (GZDoom), it only renders part of the texture using the same original low res. How can I make it render the full textures 256x256? I also tried ZDoom and it just glitches.
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