Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Edit max ammo for a custom ammo type?

Recommended Posts

Posted (edited)

So first off I have no previous modding experience so most of the code lingo i'm not super familiar with. I'm learning some but it's slow.


Anyway I'm using Led's Generic weapons mod and I wanted to change it so that the BFG uses its own ammo (which it gains more from the bulk cell packs), and I seemed to have done what I set out to do. The BFG has the right max clip size, reload amount, and firing amount, which is great. The problem is, I want to make it so the max amount of ammo this new type (i named it BFGcharge) can hold with a backpack is 10. The game for some reason thinks the max is 300 and so when I use IDKFA it gives me 10 ammo for it, but I can keep using the cheat until it puts me at 300, at which point it gives me no more.


The mod also uses a different ammo type for the minigun, so I figured i'd just reference its code and copy paste it for the BFG then make the appropriate changes. That seemed to work, but I don't know why it's thinking I want to hold 300 max ammo for the BFG. Like I said the cheat gives me 10 so I figure it knows that 10 is the number I'm looking for, yet 300 is the perceived max.


Could someone help me out please?


EDIT: For the first time since editing the code, I picked up a BFG ingame. It gave me 10 ammo into my inventory and the mag size of the BFG had 160, which I was set to before the changes I made. So there's another issue.


EDIT 2: Having another issue. 

Bulk cellpacks now use the ammobox sprite and give me 100 cells, as apposed to giving ammo for the BFG.

Edited by Alexagon

Share this post

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now