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Freedoomer

Assets for games

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So I am making a fps game and I was wondering If I could use freedoom's assets? It is completely free and I am making it for fun. It won't go on steam only on itch. I will put in that art is from FreeDooM with a link to the official site.

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I wouldn't know the answer to this, but I can only assume it'd probably be okay with the permission of the guys who were behind freedoom.

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38 minutes ago, dybbuk said:

I wouldn't know the answer to this, but I can only assume it'd probably be okay with the permission of the guys who were behind freedoom.

Ok I will make the game and post a copy when a demo is out. If I get in trouble then I know what not to do.

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2 hours ago, Freedoomer said:

So I am making a fps game and I was wondering If I could use freedoom's assets? It is completely free and I am making it for fun. It won't go on steam only on itch. I will put in that art is from FreeDooM with a link to the official site.

Go ahead. Free is in the name after all.

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Posted (edited)

It's BSD licensed. See https://freedoom.github.io/about.html

Quote

A collection of reusable artwork

 

Freedoom contains hundreds of original textures, sound effects and music tracks that can be reused royalty-free by Doom level authors and other independent game developers.

 

Freedoom is liberally licensed under the BSD license - all that is required is that you include a short copyright statement that credits the Freedoom project.

 

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Posted (edited)

This also allows commercial use, right?

Nevermind, just read the details on the Wikipedia page.

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19 hours ago, -TDRR- said:

This also allows commercial use, right?

Nevermind, just read the details on the Wikipedia page.

Dont think so. Only royalty free projects.

 

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8 hours ago, Freedoomer said:

Dont think so. Only royalty free projects.

 

To quote the Wikipedia article:
 

Quote

The BSD License allows proprietary use and allows the software released under the license to be incorporated into proprietary products. Works based on the material may be released under a proprietary license as closed source software, allowing usual commercial usages under them.


Which is nice, because one of my commercial projects is balls-deep in Freedoom.

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On 5/15/2019 at 11:28 PM, -TDRR- said:

To quote the Wikipedia article:
 


Which is nice, because one of my commercial projects is balls-deep in Freedoom.

Nice

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