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Weapon HUD moves against camera


I wanted to see what would happen if I ran Doom 2 and SmoothDoom.pk3 with the gzdoom.exe file that is included with Doom Remake 4 using Doomseeker. This is the result. See how the hand moves down when looking up, and moves up when looking down? I think that looks really cool but I can't figure out how it's done. I have little experience with modding scripts in Doom and have only really been able to make decorate scripts, I don't know zscripting. But if zscripting is what I need to know to be able to do this then, well, where can I learn it?


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