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https://www.twitch.tv/videos/431244378

 

I play this at 3:39:40 into this playtest livestream. Decent map overall, but intrigued as to why 2/3 of the monster count was in optional fights, considering the exit room seems briefly presented to the player. (I assumed this was intentional, given your apparent prior mapping experience for DTWID as pointed out by Scotty)

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42 minutes ago, Suitepee said:

https://www.twitch.tv/videos/431244378

 

I play this at 3:39:40 into this playtest livestream. Decent map overall, but intrigued as to why 2/3 of the monster count was in optional fights, considering the exit room seems briefly presented to the player. (I assumed this was intentional, given your apparent prior mapping experience for DTWID as pointed out by Scotty)

 

Hey, thanks for the playtest! Having so many of the monsters be optional was certainly by design since I'm an exploration lover, but it's also fair to say that a chaingun isn't a sufficient reward for such a big section of the map so I'll keep that in mind next time. I appreciate the feedback!

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I actually really appreciated that so much of the monster population was optional. I think I tend to enjoy an environment more when I'm not necessarily forced through it all. and the combat/exploration of the area was more than enough reward for me, though a chaingun is nice too!

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