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cambreaKer

What is your favourite episode 3 level?

What is your favourite episode 3 level?  

149 members have voted

  1. 1. What is your favourite episode 3 level?

    • E3M1 - Hell Keep
    • E3M2 - Slough of Despair
    • E3M3 - Pandemonium
    • E3M4 - House of Pain
    • E3M5 - Unholy Cathedral
    • E3M6 - Mt. Erebus
    • E3M7 - Limbo
    • E3M8 - Dis
    • E3M9 - Warrens


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7 hours ago, insertwackynamehere said:

That actually helps a lot I feel like an idiot for never noticing haha

Don't worry, I get the feeling a lot of people didn't :)

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Slough of Despair, mostly because it seems like you're really in a strange part of the universe.  Very close 2nd, could be 1st depending on the day, Mt Erebus.

 

Limbo I didn't like much the first time, but subsequent playthroughs it grown on me.

 

Unholy Cathedral is OK, I seem to like it more than many others, as with Warrens.

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Mt. Erebus but Pandemonium is a close second. Least favourite is Limbo.

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Posted (edited)

I get why people like the atmosphere in Limbo, but running through the hurty blood sure gets old when you're lost and you've burned through all the rad suits.

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I've always really like Limbo - The mazes are quite good (Except when you don't know your way through).

 

Mt Erebus is also one of my top favorite maps. 

 

E3M9 takes the cake as the best secret level in the game as well.

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I have to give it to "Mt. Erebus," just a great level through and through. I also really like M2 and M7. There's so many radsuits, that it's your poor navigational skills if you take a lot of sector damage in "Limbo." That's better punishment than you held down move forward for a tic too long and now you're in a death pit, but I digress.

 

M3 is my usual stopping point, but it's actually a good level. So are M1, M4, and M5. Even "Dis" isn't bad, but it got slaughtered by continuous play.

 

It might be odd, but I prefer E3M1 over E3M9. I like punchy levels, and it's better when shorter. Less is more! In fact I only really like the secret levels in episodes one and four of UDoom. 

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Honestly, I don't like Inferno as much as the others. That's not me saying I hate it or it's bad. However, one map I really like and pretty much nearly saves it for me is Mt. Erebus. It looks quite unique and colourful, with many buildings and areas to explore. Pandemonium is also a great map, action-packed and cool music.

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I would have loved to have more ennemies to fight in Limbo (<50 in UV). Since it is big enough and last map before the boss, I expected a lot more action and bloodshed.

Because of that, it is only my second fav, the biggest one being House of Pain (for Sign of Evil track mostly, I confess).

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On 6/18/2019 at 3:47 AM, PaquoCastor said:

There's so many radsuits, that it's your poor navigational skills if you take a lot of sector damage in "Limbo." 

I'd like to think it's the map's confusing layout, rather than my poor navigational skills, but you're probably right.

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E3M5, i find the teleporter section a bit annoying but i like the layout of the cathedral anyways.

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22 hours ago, Maximum Matt said:

And to rank 'em from best to worst, it would be 6 2 9 4 3 7 5 8 1.

I would swap 8 and 1, any maybe, maybe 6 and 2, but apart from that, that is pretty much how I would rank them.

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my top three:

 

1st - Mt. Erebus
2nd - Slough of Despair

3rd - Pandemonium

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Probably in a tiny minority here, but I like Unholy Cathedral. I really like the courtyard in the middle of the map, a lot of areas to explore, and I try to get as many enemies lured into the courtyard for a big fight by the end of the level (however strategically unwise that may be).

 

Least favorite? Maybe Pandemonium.

 

As a kid, I used to hate Mt. Erebus and Limbo. With Mt. Erebus, I could never find the Blue Key on HMP/UV, where it's in a very hidden place. I first played this level on the SNES port, where you are required to play E3 on harder skill levels. Spent many hours and deaths looking for that damn key, there were no videos or walkthroughs online to provide any help, and ultimately, I found the secret exit before finding the Blue Key.

 

Same thing with Limbo, spent an eternity exploring every inch of the level to find the Red Key.

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Pandemonium was originally supposed to be a techbase, right?  I vaguely remember something about those little windows at the start (where you can see one of the keys) were 'guard rooms' before it was redone.

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Posted (edited)

I forgot to mention about unholy cathedral, I LOVE that trick scare where you go to that window to observe the various mangled bodies in the courtyard only to trip a linedef that opens up an ambush behind you. One of the only instances of playful, hellish level design imo, that wouldn't play just as well retextured as, like, a techbase. It's basically a scripted sequence in a way...

Edited by EtherBot

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Maybe this is an unpopular opinion but I love Dis. A very simple level, but it's classic and effective, it's an awesome introduction to the Spider Mastermind, and the song is great.

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Posted (edited)
On 5/30/2019 at 9:29 PM, Grain of Salt said:

E3M7, for the atmosphere

Pretty much, and I find the architecture to be impressive for the episode. Feels like a proper penultimate map.

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