furyweb Posted June 7, 2019 IS it possible to do a billboard effect with a 3D model plane. I want to be able to move around it and have the texture change to the 8 angle as I go round the plane, but also have the plane face you as you go round it. Is this even possible. 0 Share this post Link to post
0 Empyre Posted June 8, 2019 I don't understand what you want. You want it to have 8 rotations and yet always face you? 1 Share this post Link to post
0 furyweb Posted June 8, 2019 So just like the 2D sprites as you rotate round it, it shows all 8 angles. Well I want the sprite to change or in this case the texture to change to the angle ive rotated round the 3D plane. 0 Share this post Link to post
0 Dexiaz Posted June 9, 2019 Erm, still not get it. Just make a rotating polyobj 3d floor which will rotate your 2D object. (???) Or give some references to your question, I don't think your idea came from nothing. You saw it somewhere, did you? 0 Share this post Link to post
0 furyweb Posted June 9, 2019 So basically I want to create sprites with normal and specular maps. Problem is there is no way of doing it in GZDoom only on textures. So my other solution was to use a flat 3D plane and have the sprite displayed on that and then change as you move round it. 0 Share this post Link to post
0 Dexiaz Posted June 10, 2019 Now that's getting absolutely clear. Sorry, but that's impossible to do as you want. The Engine doesn't support such things. 0 Share this post Link to post
IS it possible to do a billboard effect with a 3D model plane. I want to be able to move around it and have the texture change to the 8 angle as I go round the plane, but also have the plane face you as you go round it. Is this even possible.
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