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ShadesMaster

Known Bestiary

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Posted (edited)

So far, I count 27 baddies!

 

Basic Zombie - unwilling, essentially.

Gun-armed zombie - a Hell-razer but downgraded to unwilling, vs soldier, mobility

Zombie Soldier - looks like a former human

Security Shield Guy - looks like the baldie Sargeant

Carcass - spider-zombie

Imp - spikier!

Gargoyle - wing-ed imp

Prowler - Nightmare imp

Pinky

Spectre

Hell Knight - now with eyes!

Dread Knight - cyborg-armored Hellknight

Baron of Hell - now with dual swords like the above

Gladiator - Shield baron?

Cacodemon

Pain Elemental

Lost Soul

Arachnotron

Mancubus

Arch Vile

Tyrant - classic Cybie

Marauder

Demon Priest

Whiplash

Doom Hunter

Titan

Giant Seraphim Angel

 

Missing: Cyber-manc and Hell Guard analogues altogether... also there are no more pink Barons with green fireballs, those ARE the 2x blade firebarons... and Hell Razors are probably the slower version zombie we have with the gun arm. Ditto for Summoners, Archie might have replaced them.

 

If there's any already known baddie I've missed, I'll update this list.

 

Edited by ShadesMaster

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I was just about to make this exact post.  Glad you beat me to it!

So, what's the Pain Elemental's function exactly?  A bigger Cacodemon?  I didn't see it spawning any Lost Souls... 

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1 hour ago, KillPixel said:

I was just about to make this exact post.  Glad you beat me to it!

So, what's the Pain Elemental's function exactly?  A bigger Cacodemon?  I didn't see it spawning any Lost Souls... 

 

There was a short clip in one gameplay reveal where it spawned those Gargoyles, but I thought in the most recent gameplay reveal that it actually spawned 3 lost souls.  I'd have to look again. 

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Gladiator is the cyber hell knight looking thing.

The new Cyberdemon is actually called a Tyrant.

 

I hope they bring the Harvester and Summoner back.

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5 minutes ago, Zemini said:

The new Cyberdemon is actually called a Tyrant.

That makes me happy for some reason. I guess it's because I expected the Cyberdemon to be a one time thing the way the codex was talking. I suppose it also has the most jarring change in art style which although it makes me happy aesthetically, would upset me from a consistency view.

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Posted (edited)

I have been combing tons of info from articles and videos.  I can not find it but it was said a couple times.  If I come across it I will post. 

 

But since I can't confirm it you can just ignore what I said.  Here is some more that I can't verify;  the Demon Priest characters were called Bishops.  But I was under the impression that might just be referring to the dude with the red visor, and the other two were just priests.

 

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If they merge the monsters from 2016 with Eternal and actually add lore, I think they should re-name the 2016 monsters and keep those with the original names (Cyberdemon , not tyrant). 

 

 

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Hmm, interesting to note that the more classic-looking Cyberdemon will be getting the Summoner treatment as the Tyrant -- that is, it's a Cyberdemon in all but name.

Also, any solid confirmation on the priest guy being called the Bishop and that cybernetic Bruiser guy the Gladiator? I know that the Whiplash's name has been confirmed.

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It was never 100% confirmed just implied when they said they added a new demon called the gladiator.  The promotion material it reads...

 

https://bethesda.net/en/game/doom

 

...a horde of totally-new demons join the roster in including the DOOM Hunter, Marauder and the Gladiator...

 

Hell Knights: 

UAC Report File DLF11557:

The Hell Knight is a towering brute built for combat deep in the bowels of Hell. These diabolical beasts are the prized gladiators of the demon-horde. They relentlessly stomp towards their target, smashing their massive fists into the ground to create shockwaves that stagger their opponent and leave them vulnerable to bone-crushing melee attacks. The Hell Knight's powerful legs allow it to leap across large distances effortlessly, quickly closing the gap to its enemy.

 

The new Demon looks like a cybernetic Hell knight - therefore a lot of people came to the conclusion.  I am a fucking nerd.

gladiator.jpg.c20027129e833e622e55ab5728d9677e.jpg

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I think gladiator may be that balrog like thing with the demin face shield in the e3 mural! He has a mace and shield, that sounds like a gladiator. The one above thats cybernetic is called a dreadknight already

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Posted (edited)
18 hours ago, Man of Doom said:

Hmm, interesting to note that the more classic-looking Cyberdemon will be getting the Summoner treatment as the Tyrant -- that is, it's a Cyberdemon in all but name.


I think he will still be called Cyberdemon. Tyrant may be his name before the cyber-transformation, the same way how Balgaar was the prior Cybie in Doom 2016. 

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2 hours ago, Noiser said:


I think he will still be called Cyberdemon. Tyrant may be his name before the cyber-transformation, the same way how Balgaar was the prior Cybie in Doom 2016. 

 

Yeah. Maybe we will have to fight two Cyberdemon types in the game. The tyrant (before he is transformed/upgraded) and then the stronger cyber modified version (the Cyberdemon we all know and love)

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Yeah, ininitially thought the Dread Knight was the Gladiator for that reason, but when I heard the cyber Gellknight was the "Dread Knight," I figured shield Varon = Gladiator. A Varon is a type of Hellknight still, after all.

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I wonder how many types of enemies they can come up with in this game, specially considering how they play in terms of gameplay and the balance.

I can imagine some of them being like the floor tentacles where they're somewhat level hazards or something like that.

 

Also, would a mimic like in Dark Souls work?

Like a certain pick up looks different (Not glowing, different symbol in the medikit etc) because it's an enemy in disguise?

Because stuff that is new to the series is one thing but how many crazy types can the power fantasy of the Slayer endure before they turn out really unfair?

 

This is what we know of gameplay so far.

* Cyber possessed is like a middle ground between possessed and solders.

* Soldiers have jetpacks.

* Possessed are unchanged.

* Shield guys are also unchanged.

* Imp's and Pinkies too.

* And probably Mancubi but they seemed faster in that E3 Mars footage. (And in BattleMode they may have some smoke related ability)

* They also may switch to flamethrower mode if their cannons are destroyed.

* Revenants may shoot rockets differently. (Hopefully they're homing rockets again)

* Arachnotrons move while shooting, drop grenades, attach to the ceiling and can charge stronger projectiles at a slower rate. (They're also the biggest example of destructible demons being shown)

* Pain Elementals seem to just have Souls next to them and occasionally throw/spit them at the player as a projectile. (Which seems kinda weird, considering the existence of the Summoner and LS's being self destructible).

* Gargoyles look like flying Imp's but i think they can shoot projectiles in different ways.

* Fire Baron might as well replace the Barons.

* HK's are unchanged.

* Cacodemons can shoot multiple orbs occasionally. (Also, he used to blind you but i think nobody remembers that, so i can see Eternal reusing that idea for some different enemy)

* Dread Knights can shock the floor for a while. (Basically, a temporary Area of Effect move).

* Prowlers teleport and shoot 3 fireballs at once, making them meaner imps.

* Carcass can summon big red walls like shields which can serve to protect their demonic allies. (And also, an obstacle to the player)

* Tentacles coming out of the floor through holes, so basically Whac-A-Mole.

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