Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • 0
SaintsRLFC Tom

Doom 2 - Double door activated by switches

Question

Attempting to use two small doors next to each other, when one switch is activated one of the doors open however both must be open for the player to advance. Have connected both doors to their individual switch however when the switch is activated the door dosen't open.

Share this post


Link to post

2 answers to this question

Recommended Posts

  • 1

When you open a door, the ceiling of the door is raised to the height of the lowest nearest ceiling minus 4 map units.

Having that your doors are connected, both have the nearest lowest ceiling at the same height, therefore they cannot raise because they are already at the height of your lowest ceiling (the one of the other door).

In order to solve your problem you simply have to place your doors at a distance of 1 map unit from each other, with the 1 mu sector that has a ceiling height equal to the one of the next room

Share this post


Link to post
  • 1

Another idea is to have the "doors" start with the floor at the ceiling height and have each switch lower the "door" to lowest floor, so they open down, instead of up. This would be useful if you want the room behind the two-part door to be completely sealed until one of the doors is open.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×