Brock Posted June 19, 2019 (edited) How can i make a custom text with custom music after player finishes map01 ? (Gzdoom UDMF format) 0 Share this post Link to post
Walter confetti Posted June 19, 2019 clusterdef 1 exittext "your text here" music d_runnin Add a thing like the one above iirc https://zdoom.org/wiki/MAPINFO more in detail 0 Share this post Link to post
Bauul Posted June 19, 2019 For a couple of examples, check out the https://zdoom.org/wiki/MAPINFO/Cluster_definition wiki page 0 Share this post Link to post
Brock Posted June 20, 2019 17 hours ago, Walter confetti said: clusterdef 1 exittext "your text here" music d_runnin Add a thing like the one above iirc https://zdoom.org/wiki/MAPINFO more in detail I got an errror saying "MAP01.wad:ZMAPINFO" line7:{: Unknown top level keyword 0 Share this post Link to post
unpleasantmarine Posted June 20, 2019 On 6/19/2019 at 7:00 PM, Walter confetti said: clusterdef 1 exittext "your text here" music d_runnin Add a thing like the one above iirc https://zdoom.org/wiki/MAPINFO more in detail that's the old mapinfo 0 Share this post Link to post
Walter confetti Posted June 20, 2019 11 hours ago, Finnthemapmaker said: I got an errror saying "MAP01.wad:ZMAPINFO" line7:{: Unknown top level keyword you must put the music you choose in the quotation marks, like this: "d_runnin" 48 minutes ago, unpleasantmarine said: that's the old mapinfo It sees that i don't use that much zdoom and mapinfo, isn't it? 1 Share this post Link to post
Brock Posted June 21, 2019 (edited) On 6/19/2019 at 10:18 PM, Bauul said: For a couple of examples, check out the https://zdoom.org/wiki/MAPINFO/Cluster_definition wiki page I tried to write the scrip just as i see the example but there is no text , what am i doing wrong ? Edited June 21, 2019 by Finnthemapmaker 0 Share this post Link to post
Bauul Posted June 21, 2019 Have you also set up the normal Mapinfo definition for your map and assigned it to the same cluster as your cluster definition? 0 Share this post Link to post