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Any interesting weapon/monster overhaul mods (preferably vanilla)?

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REKKR was recently praised for, among other things, clever rebalancing of the weapons and monster behaviours that effectively produced a completely new game as opposed to "just" a Doom mod with a different theme. I wonder if something similar has been done for vanilla Doom/Doom II, in particularly if accomplished via DeHackEd patches and not using any source port enhancements?


I mean, I have played some PWADs that replaced a weapon/monster or two, and also there are some tweaks in both HacX and STRAIN, but can't remember/don't know anything of the same scale as what REKKR does, in terms of actually altering gameplay and player strategies by reimagining both the player's arsenal and monster roster. Any suggestions?

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