Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
([zen3001])

Does anyone actually play the easier difficulties?

Recommended Posts

Posted (edited)

when working on maps I first place all entities for ultra voilence and then start removing monters for lower difficulties, I'm pretty sure quite a few people play with hurt me plenty but when I was removing some monsters for my last map for the lower difficulties, I started wondering if anyone would even care.

Don't want to mock anyone for it but is anyone out there who prefers the easier mode?

Edited by ([zen3001])

Share this post


Link to post
9 hours ago, ([zen3001]) said:

when working on maps I first place all entities for ultra voilence and then start removing monters for lower difficulties, I#m pretty sure quite a few people play with hurt me plenty but when I was removing some monsters for my last map, I started wondering if anyone would even care.

Don't want to mock anyone for it but is anyone out there who prefers the easier mode?

 

I personally don't play on any difficulty lower than Ultra-Violence and haven't done for more than 20 years. I actually can't even remember the last FPS game that I played on any lower than it's hardest setting... Quake 2 maybe? Soldier Of Fortune?
 

9 hours ago, seed said:

People who assume everyone plays on UV or that it's the only way to experience Doom are making a grave mistake.

 


I stand by that unpopular opinion. Sorry, but what's the point of even playing if you're going to remove half the enemies and have enough health and ammo to never die? What challenge is there in that? It's no different to putting on God Mode if you're going to tip the whole game in the players favour (which the lower difficulties do). Hell, why not just use "-nomonsters" and walk around on your own? I hear that helps with not dying...

To me it totally defeats the whole purpose of even playing...

Share this post


Link to post
Posted (edited)
1 hour ago, DoomSpud said:

I stand by that unpopular opinion. Sorry, but what's the point of even playing if you're going to remove half the enemies and have enough health and ammo to never die? What challenge is there in that? It's no different to putting on God Mode if you're going to tip the whole game in the players favour (which the lower difficulties do). Hell, why not just use "-nomonsters" and walk around on your own? I hear that helps with not dying...

To me it totally defeats the whole purpose of even playing...

 

Because modern wads are not like that at all?

 

They're usually exponentially more difficult, so even if they sometimes end up cutting many enemies in an attempt to make the game easier for people, it still very much delivers a challenge. The IWADs might be perceived as if UV is the only one delivering the full experience because the maps tend to feel empty or too easy otherwise, but that is likely also because there were no standards back then. Had Doom be made 10yrs later or something like that, the settings would have likely been very different.

 

Either way, I suppose there's no point in arguing about this, to each his own, even if it's an opinion that makes no sense and is pointlessly "elitistic" from my POV (also, comparing easy difficulties with cheating or -no monsters? Is that supposed to be a joke? It definitely is to me). People can play the game however they want, and not implementing settings can also easily result in preventing a wider audience from playing a wad/mapset as they can't handle the max difficulty, but that's at the mapper's discretion.

Share this post


Link to post
2 hours ago, seed said:

Either way, I suppose there's no point in arguing about this, to each his own, even if it's an opinion that makes no sense and is pointlessly "elitistic" from my POV (also, comparing easy difficulties with cheating or -no monsters? Is that supposed to be a joke? It definitely is to me). People can play the game however they want, and not implementing settings can also easily result in preventing a wider audience from playing a wad/mapset as they can't handle the max difficulty, but that's at the mapper's discretion. 

 

Not only were there no standards - people back then had to get used to how such a game handles, the low res screen sizes also made it very hard to make things out, so the easier settings were needed to get people used to the game.

 

On the other hand, I think many mappers today are a bit too conservative when scaling down from UV, I think a lot more mods would fare better if what's ITYTD was made for HNTR and then adding an easier setting for people that don't enjoy the kind of hard gameplay that seems to have become popular.

Share this post


Link to post
3 hours ago, seed said:

Either way, I suppose there's no point in arguing about this, to each his own, even if it's an opinion that makes no sense and is pointlessly "elitistic" from my POV


So... seeking to better my skills as a player by always throwing myself into the hardest challenge is "elitistic"?
Riiiiiiiiiiiight.

Share this post


Link to post
Posted (edited)
5 hours ago, DoomSpud said:

I stand by that unpopular opinion. Sorry, but what's the point of even playing if you're going to remove half the enemies and have enough health and ammo to never die? What challenge is there in that? It's no different to putting on God Mode if you're going to tip the whole game in the players favour (which the lower difficulties do). Hell, why not just use "-nomonsters" and walk around on your own? I hear that helps with not dying...

 

DoomSpud (aka Mr. Elitist), "UV is the only way to play doom. Anyone else who plays on lower difficulties is a total noob and he/she is not playing the way it should be played"

 

If u are so hardcore, try beating something like Chillax or Holy Hell on UV without dying or using saves

Share this post


Link to post
4 minutes ago, ReaperAA said:

 

DoomSpud (aka Mr. Elitist), "UV is the only way to play doom. Anyone else who plays on lower difficulties is a total noob and he/she is not playing the way it should be played"

 

If u are so hardcore, try beating something like Chillax or Holy Hell on UV without dying or using saves

 

Nice deliberate paraphrasing to twist my actual quote to suit your differing opinion. Good on you.
Not once did I say ANYTHING about OTHER players being noobs and/or playing the game wrong.

In fact, I haven't said ANYTHING AT ALL about how OTHER people play, I merely commented on MY approach to the game which is the whole point of the thread: "Does anyone actually play the easier difficulties". I merely stated that I MYSELF do not play on lower difficulties because I desire a challenge when I play and I feel that the lower difficulties take that challenge away and tip the game too far to the player's favour. In no way have I made out that I am more elite than anyone else or that anyone else is wrong. I offered MY opinion about MY play approach and MY reasons for it. Not once did I mention ANYONE else. Don't be a dick.

 

Share this post


Link to post
6 minutes ago, DoomSpud said:

In fact, I haven't said ANYTHING AT ALL about how OTHER people play, I merely commented on MY approach to the game which is the whole point of the thread: "Does anyone actually play the easier difficulties". I merely stated that I MYSELF do not play on lower difficulties because I desire a challenge when I play and I feel that the lower difficulties take that challenge away and tip the game too far to the player's favour. In no way have I made out that I am more elite than anyone else or that anyone else is wrong. I offered MY opinion about MY play approach and MY reasons for it. Not once did I mention ANYONE else. Don't be a dick.

 

 

Even if u did not directly said anything about others, the message was clear that u consider anything below UV to be equivalent of cheating.

5 hours ago, DoomSpud said:

Sorry, but what's the point of even playing if you're going to remove half the enemies and have enough health and ammo to never die? What challenge is there in that? It's no different to putting on God Mode if you're going to tip the whole game in the players favour

 

So do u consider such people to be equivalent of cheaters?

Look there is nothing wrong in always trying to play on UV (and I myself also mostly play on UV). But lower difficulties exist for a reason and your comment seemed to be really discouraging for such people who don't play on UV.

 

Share this post


Link to post
Just now, ReaperAA said:

your comment seemed to be really discouraging

 

I am not responsible for YOUR misinterpretation of what I wrote.
I will reiterate that I gave my personal opinion of my play preference and my reason for it and not once said anything about ANYONE else.

Thankyou.

Share this post


Link to post
Posted (edited)
1 hour ago, DoomSpud said:

So... seeking to better my skills as a player by always throwing myself into the hardest challenge is "elitistic"?
Riiiiiiiiiiiight.

 

Not at all.

 

That was directed at your apparent stigma for non-UV play by comparing it to cheating, God Mode, -nomonsters, and claiming that "it defeats the point of even playing".

 

27 minutes ago, DoomSpud said:

I am not responsible for YOUR misinterpretation of what I wrote.

 

Well, I'm glad you clarified what you meant to actually say in the other posts, but your first reply to me was indeed fairly easy to misinterpret, particularly due to your strange comparisons. There's nothing wrong with trying to beat everything on UV if one so chooses because they don't feel like getting the full experience otherwise, but your initial phrasing was pretty poor.

Share this post


Link to post

I, for one, play most WADs on HMP (though I generally play the IWADs on UV because they're easy for the most part).

 

When making my levels, I generally balance around HMP. HNTR and UV are just subtractions and additions to that base level.

Share this post


Link to post

UV only, if the map's too hard I keep pushing myself until I succeed or quit if I get bored. Lower difficulties feels like watching other people having sex while eating a sandwich.

Share this post


Link to post

Somebody really should do a mod where difficulties are swapped around to fool the UV junkies... :P

 

Share this post


Link to post

Always have played on ITYTD for two reasons, one is when I'm feeling speedy and the other is when I decide to check out the things that people often erroneously leave out for lower settings. Quite a few maps from major wads seem to make the mistake of not flagging something important for all difficulties (say, a key, like D2INO MAP27 does with the yellow key, or a teleporter like Ksutra MAP16).

Share this post


Link to post
15 minutes ago, Graf Zahl said:

Somebody really should do a mod where difficulties are swapped around to fool the UV junkies... :P

 

I think that fools the easy players way more than the uv players.

Share this post


Link to post
20 minutes ago, Graf Zahl said:

Somebody really should do a mod where difficulties are swapped around to fool the UV junkies... :P

 

 

how would that affect HMP? it's medium and would still be medium!

Share this post


Link to post
Posted (edited)

I do whenever I play a new map or mapset. Sometimes I then replay it on higher difficulties.

47 minutes ago, Graf Zahl said:

Somebody really should do a mod where difficulties are swapped around to fool the UV junkies... :P

Reminds me of one of the earliest threads in Freedoom's development, in one where they were trying to think of difficulty names, and someone suggested the ITYTD be labeled as if it was the hardest and NM labeled as if it was the easiest.

Share this post


Link to post

I've only done Ultra Violence on the vanilla games and a small handful of wads, I play Hurt Me Plenty for most wads out there, if I just want to peruse a map or two to play later but I don't have time at the immediate moment to fully enjoy a map, I'll play on I'm Too Young To Die, but that's as rare as playing a map on Nightmare for me.

Share this post


Link to post
Posted (edited)

For doom, no. I know it, as engine, pretty well, know what expect from it and how it handle different situations, i.e. I used to it and play on UV as maximum "legal" difficulty.
Besides, there are available cheats/zscript/acs/source code so event nightmare not a problem.

But in general, I try all new games on easy/medium, just to see what it can offer to me, i.e. is it worth try to playing it on higher difficulties.
Spoiler, most of the games dont.

Edited by Required field : typo

Share this post


Link to post

It depends on the WAD for me personally. I can't play Unloved or BTSX on UV lol.

Share this post


Link to post

Tbh this is a troublesome subject matter. For many custom wads UV is either considered the normal difficulty while HMP is too easy, or they consider HMP to be the default while making UV super hard. As a result you never really know what you are getting yourself into with either difficulty.

Share this post


Link to post

You do not know that with any difficulty. Some modern mods like Valiant and Ancient Aliens are magnitudes harder on HNTR than most other mods on HMP and older stuff on UV.

 

There's also a few mods which may not be too hard on UV, but due to the high amount of monsters devolve into a grindfest, so in some of those cases I choose a lower skill just to shorten playtime.

 

Share this post


Link to post
3 hours ago, hardcore_gamer said:

As a result you never really know what you are getting yourself into with either difficulty.

Ideally, the mapper specifies how difficulty settings work in their wad, what the recommended difficulty is for new players, and whether UV is the default or for those seeking an extra challenge. I know Ribbiks did that with some of his releases, e.g. Stardate 20x7. 

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×